Amazon GameLift

Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. It provides low-latency, low-cost server infrastructure, eliminates operational overhead, and allows you to focus on creating great gaming experiences. The service includes FlexMatch for matchmaking, FleetIQ for optimized Spot Instance usage, and Realtime Servers for rapid game server deployment.

1 APIs 9 Features
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

APIs

Amazon GameLift API

The Amazon GameLift API provides programmatic access to create and manage fleets, game sessions, player sessions, matchmaking configurations, and game server groups for hosting ...

Collections

Amazon GameLift

POSTMAN

Arazzo Workflows

Amazon GameLift Stand Up a Fleet Behind an Alias

Create a fleet from a build, wait until it is ACTIVE, then front it with a SIMPLE alias.

ARAZZO

Amazon GameLift Create and Resolve a Fleet Alias

Create a SIMPLE alias that points to a fleet, then resolve and describe it to confirm the routing.

ARAZZO

Amazon GameLift Deploy Build to a Fleet

Register a game build, create a fleet from it, and wait for the fleet to become ACTIVE.

ARAZZO

Amazon GameLift Fill a Game Session with Players

Create a game session and reserve player sessions for a batch of players in one flow.

ARAZZO

Amazon GameLift Host a Game Session and Add a Player

Create a game session on a fleet, wait for it to become ACTIVE, then reserve a player session.

ARAZZO

Amazon GameLift Matchmaking with Player Acceptance

Start a matchmaking ticket, poll it, and accept the proposed match when acceptance is required.

ARAZZO

Amazon GameLift Open Fleet Ports then Host a Session

Add inbound port permissions to a fleet, confirm the settings, and launch a game session.

ARAZZO

Amazon GameLift Queue-Based Game Session Placement

Create a game session queue, start a placement on it, and poll until the placement is FULFILLED.

ARAZZO

Amazon GameLift Scale Fleet Capacity

Confirm a fleet is ACTIVE, update its desired/min/max instance counts, then read back its capacity.

ARAZZO

Amazon GameLift Search for a Game Session and Join It

Search a fleet for an active game session with open slots, then reserve a player session on it.

ARAZZO

Amazon GameLift Set Up and Run FlexMatch Matchmaking

Create a matchmaking rule set, build a configuration on it, then start a matchmaking ticket and poll it.

ARAZZO

Amazon GameLift Verify Build Readiness then Create a Fleet

Poll a build until it is READY, then create a fleet that deploys it.

ARAZZO

Pricing Plans

Rate Limits

Amazon Gamelift Rate Limits

5 limits

RATE LIMITS

FinOps

Features

Managed Game Server Hosting

Fully managed service to deploy, operate, and scale dedicated game servers with automatic lifecycle management for game and player sessions.

FlexMatch Matchmaking

Customizable matchmaking service that connects up to 200 players into single game sessions based on configurable matching rules.

FleetIQ Optimization

Optimizes use of low-cost Spot Instances for game hosting, improving viability and reducing costs while maintaining performance.

Realtime Servers

Rapidly configurable game server framework with core Amazon GameLift infrastructure built in for quick deployment.

Auto Scaling

Automatically scales fleet capacity up to 9,000 servers per minute to balance player demand and hosting costs.

Multi-Region Deployment

Deploy game servers across multiple AWS regions with global queues for optimal player latency and resiliency.

Game Session Queues

Multi-fleet, multi-region queues that use FleetIQ algorithms to prioritize game session placements based on latency, cost, and availability.

VPC Peering

Create and manage VPC peering connections between GameLift hosting resources and other AWS resources.

Alias Management

Create fleet aliases to simplify game server transitions and updates without changing client configurations.

Use Cases

Multiplayer Game Launches

Deploy and scale game servers for launch day without uncertainty about player demand using predictive autoscaling.

Session-Based Multiplayer

Host dedicated game servers for real-time multiplayer games with low latency and high performance.

Player Matchmaking

Use FlexMatch to create fair, customizable matchmaking for players based on skill level, region, and other criteria.

Cost-Optimized Hosting

Leverage FleetIQ with Spot Instances to reduce game hosting costs while maintaining reliability.

Global Game Distribution

Deploy game servers across multiple AWS regions to minimize player latency worldwide.

Semantic Vocabularies

Amazon Gamelift Context

237 classes · 270 properties

JSON-LD

API Governance Rules

Amazon GameLift API Rules

18 rules · 7 errors 8 warnings 3 info

SPECTRAL

JSON Structure

Gamelift Accept Match Input Structure

3 properties

JSON STRUCTURE

Gamelift Accept Match Output Structure

0 properties

JSON STRUCTURE

Gamelift Acceptance Type Structure

0 properties

JSON STRUCTURE

Gamelift Alias Arn Structure

0 properties

JSON STRUCTURE

Gamelift Alias Id Or Arn Structure

0 properties

JSON STRUCTURE

Gamelift Alias Id Structure

0 properties

JSON STRUCTURE

Gamelift Alias List Structure

0 properties

JSON STRUCTURE

Gamelift Alias Structure

7 properties

JSON STRUCTURE

Gamelift Amazon Resource Name Structure

0 properties

JSON STRUCTURE

Gamelift Anywhere Configuration Structure

1 properties

JSON STRUCTURE

Gamelift Arn String Model Structure

0 properties

JSON STRUCTURE

Gamelift Auto Scaling Group Arn Structure

0 properties

JSON STRUCTURE

Gamelift Aws Credentials Structure

3 properties

JSON STRUCTURE

Gamelift Backfill Mode Structure

0 properties

JSON STRUCTURE

Gamelift Balancing Strategy Structure

0 properties

JSON STRUCTURE

Gamelift Boolean Model Structure

0 properties

JSON STRUCTURE

Gamelift Build Arn Structure

0 properties

JSON STRUCTURE

Gamelift Build Id Or Arn Structure

0 properties

JSON STRUCTURE

Gamelift Build Id Structure

0 properties

JSON STRUCTURE

Gamelift Build List Structure

0 properties

JSON STRUCTURE

Gamelift Build Status Structure

0 properties

JSON STRUCTURE

Gamelift Build Structure

9 properties

JSON STRUCTURE

Gamelift Certificate Configuration Structure

1 properties

JSON STRUCTURE

Gamelift Certificate Type Structure

0 properties

JSON STRUCTURE

Gamelift Claim Game Server Input Structure

3 properties

JSON STRUCTURE

Gamelift Claim Game Server Output Structure

1 properties

JSON STRUCTURE

Gamelift Comparison Operator Type Structure

0 properties

JSON STRUCTURE

Gamelift Compute Arn Structure

0 properties

JSON STRUCTURE

Gamelift Compute Auth Token Structure

0 properties

JSON STRUCTURE

Gamelift Compute List Structure

0 properties

JSON STRUCTURE

Gamelift Compute Name Or Arn Structure

0 properties

JSON STRUCTURE

Gamelift Compute Name Structure

0 properties

JSON STRUCTURE

Gamelift Compute Status Structure

0 properties

JSON STRUCTURE

Gamelift Compute Structure

12 properties

JSON STRUCTURE

Gamelift Compute Type Structure

0 properties

JSON STRUCTURE

Gamelift Conflict Exception Structure

0 properties

JSON STRUCTURE

Gamelift Create Alias Input Structure

4 properties

JSON STRUCTURE

Gamelift Create Alias Output Structure

1 properties

JSON STRUCTURE

Gamelift Create Build Input Structure

6 properties

JSON STRUCTURE

Gamelift Create Build Output Structure

3 properties

JSON STRUCTURE

Gamelift Create Fleet Input Structure

22 properties

JSON STRUCTURE

Gamelift Create Fleet Output Structure

2 properties

JSON STRUCTURE

Gamelift Create Game Session Input Structure

10 properties

JSON STRUCTURE

Gamelift Create Game Session Output Structure

1 properties

JSON STRUCTURE

Gamelift Create Location Input Structure

2 properties

JSON STRUCTURE

Gamelift Create Location Output Structure

1 properties

JSON STRUCTURE

Gamelift Create Script Input Structure

5 properties

JSON STRUCTURE

Gamelift Create Script Output Structure

1 properties

JSON STRUCTURE

Gamelift Custom Event Data Structure

0 properties

JSON STRUCTURE

Gamelift Delete Alias Input Structure

1 properties

JSON STRUCTURE

Gamelift Delete Build Input Structure

1 properties

JSON STRUCTURE

Gamelift Delete Fleet Input Structure

1 properties

JSON STRUCTURE

Gamelift Delete Location Input Structure

1 properties

JSON STRUCTURE

Gamelift Delete Location Output Structure

0 properties

JSON STRUCTURE

Gamelift Delete Script Input Structure

1 properties

JSON STRUCTURE

Gamelift Deregister Compute Input Structure

2 properties

JSON STRUCTURE

Gamelift Deregister Compute Output Structure

0 properties

JSON STRUCTURE

Gamelift Describe Alias Input Structure

1 properties

JSON STRUCTURE

Gamelift Describe Alias Output Structure

1 properties

JSON STRUCTURE

Gamelift Describe Build Input Structure

1 properties

JSON STRUCTURE

Gamelift Describe Build Output Structure

1 properties

JSON STRUCTURE

Gamelift Describe Compute Input Structure

2 properties

JSON STRUCTURE

Gamelift Describe Compute Output Structure

1 properties

JSON STRUCTURE

Gamelift Describe Game Server Input Structure

2 properties

JSON STRUCTURE

Gamelift Describe Instances Input Structure

5 properties

JSON STRUCTURE

Gamelift Describe Instances Output Structure

2 properties

JSON STRUCTURE

Gamelift Describe Matchmaking Input Structure

1 properties

JSON STRUCTURE

Gamelift Describe Script Input Structure

1 properties

JSON STRUCTURE

Gamelift Describe Script Output Structure

1 properties

JSON STRUCTURE

Gamelift Desired Player Session Structure

2 properties

JSON STRUCTURE

Gamelift Dns Name Input Structure

0 properties

JSON STRUCTURE

Gamelift Dns Name Structure

0 properties

JSON STRUCTURE

Gamelift Double Object Structure

0 properties

JSON STRUCTURE

Gamelift Double Structure

0 properties

JSON STRUCTURE

Gamelift Ec2 Instance Counts Structure

7 properties

JSON STRUCTURE

Gamelift Ec2 Instance Limit List Structure

0 properties

JSON STRUCTURE

Gamelift Ec2 Instance Limit Structure

4 properties

JSON STRUCTURE

Gamelift Ec2 Instance Type Structure

0 properties

JSON STRUCTURE

Gamelift Event Code Structure

0 properties

JSON STRUCTURE

Gamelift Event List Structure

0 properties

JSON STRUCTURE

Gamelift Event Structure

6 properties

JSON STRUCTURE

Gamelift Filter Configuration Structure

1 properties

JSON STRUCTURE

Gamelift Fleet Action List Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Action Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Arn Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Attributes List Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Attributes Structure

25 properties

JSON STRUCTURE

Gamelift Fleet Capacity List Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Capacity Structure

5 properties

JSON STRUCTURE

Gamelift Fleet Id List Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Id Or Arn List Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Id Or Arn Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Id Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Status Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Type Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Utilization List Structure

0 properties

JSON STRUCTURE

Gamelift Fleet Utilization Structure

7 properties

JSON STRUCTURE

Gamelift Flex Match Mode Structure

0 properties

JSON STRUCTURE

Gamelift Float Structure

0 properties

JSON STRUCTURE

Gamelift Free Text Structure

0 properties

JSON STRUCTURE

Gamelift Game Property Key Structure

0 properties

JSON STRUCTURE

Gamelift Game Property List Structure

0 properties

JSON STRUCTURE

Gamelift Game Property Structure

2 properties

JSON STRUCTURE

Gamelift Game Property Value Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Claim Status Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Data Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Group Action Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Group Actions Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Group Arn Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Group Name Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Group Status Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Group Structure

12 properties

JSON STRUCTURE

Gamelift Game Server Groups Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Health Check Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Id Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Instance Id Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Instance Ids Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Instance Structure

4 properties

JSON STRUCTURE

Gamelift Game Server Instances Structure

0 properties

JSON STRUCTURE

Gamelift Game Server Structure

11 properties

JSON STRUCTURE

Gamelift Game Servers Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Data Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Detail List Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Detail Structure

2 properties

JSON STRUCTURE

Gamelift Game Session List Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Placement Structure

18 properties

JSON STRUCTURE

Gamelift Game Session Queue Arn Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Queue List Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Queue Name Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Queue Structure

9 properties

JSON STRUCTURE

Gamelift Game Session Status Reason Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Status Structure

0 properties

JSON STRUCTURE

Gamelift Game Session Structure

19 properties

JSON STRUCTURE

Gamelift Get Compute Access Input Structure

2 properties

JSON STRUCTURE

Gamelift Get Compute Access Output Structure

5 properties

JSON STRUCTURE

Gamelift Get Instance Access Input Structure

2 properties

JSON STRUCTURE

Gamelift Get Instance Access Output Structure

1 properties

JSON STRUCTURE

Gamelift Iam Role Arn Structure

0 properties

JSON STRUCTURE

Gamelift Id String Model Structure

0 properties

JSON STRUCTURE

Gamelift Instance Access Structure

5 properties

JSON STRUCTURE

Gamelift Instance Credentials Structure

2 properties

JSON STRUCTURE

Gamelift Instance Definition Structure

2 properties

JSON STRUCTURE

Gamelift Instance Definitions Structure

0 properties

JSON STRUCTURE

Gamelift Instance Id Structure

0 properties

JSON STRUCTURE

Gamelift Instance List Structure

0 properties

JSON STRUCTURE

Gamelift Instance Status Structure

0 properties

JSON STRUCTURE

Gamelift Instance Structure

10 properties

JSON STRUCTURE

Gamelift Integer Structure

0 properties

JSON STRUCTURE

Gamelift Internal Service Exception Structure

0 properties

JSON STRUCTURE

Gamelift Invalid Request Exception Structure

0 properties

JSON STRUCTURE

Gamelift Ip Address Structure

0 properties

JSON STRUCTURE

Gamelift Ip Permission Structure

4 properties

JSON STRUCTURE

Gamelift Ip Permissions List Structure

0 properties

JSON STRUCTURE

Gamelift Ip Protocol Structure

0 properties

JSON STRUCTURE

Gamelift Large Game Session Data Structure

0 properties

JSON STRUCTURE

Gamelift Latency Map Structure

0 properties

JSON STRUCTURE

Gamelift Launch Path String Model Structure

0 properties

JSON STRUCTURE

Gamelift Launch Template Id Structure

0 properties

JSON STRUCTURE

Gamelift Launch Template Name Structure

0 properties

JSON STRUCTURE

Gamelift Launch Template Version Structure

0 properties

JSON STRUCTURE

Gamelift Limit Exceeded Exception Structure

0 properties

JSON STRUCTURE

Gamelift List Aliases Input Structure

4 properties

JSON STRUCTURE

Gamelift List Aliases Output Structure

2 properties

JSON STRUCTURE

Gamelift List Builds Input Structure

3 properties

JSON STRUCTURE

Gamelift List Builds Output Structure

2 properties

JSON STRUCTURE

Gamelift List Compute Input Structure

4 properties

JSON STRUCTURE

Gamelift List Compute Output Structure

2 properties

JSON STRUCTURE

Gamelift List Fleets Input Structure

4 properties

JSON STRUCTURE

Gamelift List Fleets Output Structure

2 properties

JSON STRUCTURE

Gamelift List Game Servers Input Structure

4 properties

JSON STRUCTURE

Gamelift List Game Servers Output Structure

2 properties

JSON STRUCTURE

Gamelift List Locations Input Structure

3 properties

JSON STRUCTURE

Gamelift List Locations Limit Structure

0 properties

JSON STRUCTURE

Gamelift List Locations Output Structure

2 properties

JSON STRUCTURE

Gamelift List Scripts Input Structure

2 properties

JSON STRUCTURE

Gamelift List Scripts Output Structure

2 properties

JSON STRUCTURE

Gamelift Location Arn Model Structure

0 properties

JSON STRUCTURE

Gamelift Location Attributes List Structure

0 properties

JSON STRUCTURE

Gamelift Location Attributes Structure

3 properties

JSON STRUCTURE

Gamelift Location Configuration Structure

1 properties

JSON STRUCTURE

Gamelift Location Filter List Structure

0 properties

JSON STRUCTURE

Gamelift Location Filter Structure

0 properties

JSON STRUCTURE

Gamelift Location List Structure

0 properties

JSON STRUCTURE

Gamelift Location Model List Structure

0 properties

JSON STRUCTURE

Gamelift Location Model Structure

2 properties

JSON STRUCTURE

Gamelift Location State List Structure

0 properties

JSON STRUCTURE

Gamelift Location State Structure

2 properties

JSON STRUCTURE

Gamelift Location String Model Structure

0 properties

JSON STRUCTURE

Gamelift Location Update Status Structure

0 properties

JSON STRUCTURE

Gamelift Matched Player Session Structure

2 properties

JSON STRUCTURE

Gamelift Matchmaker Data Structure

0 properties

JSON STRUCTURE

Gamelift Matchmaking Configuration Structure

17 properties

JSON STRUCTURE

Gamelift Matchmaking Id List Structure

0 properties

JSON STRUCTURE

Gamelift Matchmaking Rule Set Arn Structure

0 properties

JSON STRUCTURE

Gamelift Matchmaking Rule Set List Structure

0 properties

JSON STRUCTURE

Gamelift Matchmaking Rule Set Name Structure

0 properties

JSON STRUCTURE

Gamelift Matchmaking Rule Set Structure

4 properties

JSON STRUCTURE

Gamelift Matchmaking Ticket List Structure

0 properties

JSON STRUCTURE

Gamelift Matchmaking Ticket Structure

11 properties

JSON STRUCTURE

Gamelift Metric Group List Structure

0 properties

JSON STRUCTURE

Gamelift Metric Group Structure

0 properties

JSON STRUCTURE

Gamelift Metric Name Structure

0 properties

JSON STRUCTURE

Gamelift Non Blank String Structure

0 properties

JSON STRUCTURE

Gamelift Non Empty String Structure

0 properties

JSON STRUCTURE

Gamelift Non Negative Double Structure

0 properties

JSON STRUCTURE

Gamelift Non Zero And Max String Structure

0 properties

JSON STRUCTURE

Gamelift Not Found Exception Structure

0 properties

JSON STRUCTURE

Gamelift Operating System Structure

0 properties

JSON STRUCTURE

Gamelift Out Of Capacity Exception Structure

0 properties

JSON STRUCTURE

Gamelift Placed Player Session List Structure

0 properties

JSON STRUCTURE

Gamelift Placed Player Session Structure

2 properties

JSON STRUCTURE

Gamelift Player Attribute Map Structure

0 properties

JSON STRUCTURE

Gamelift Player Attribute String Structure

0 properties

JSON STRUCTURE

Gamelift Player Data Map Structure

0 properties

JSON STRUCTURE

Gamelift Player Data Structure

0 properties

JSON STRUCTURE

Gamelift Player Id List Structure

0 properties

JSON STRUCTURE

Gamelift Player Latency List Structure

0 properties

JSON STRUCTURE

Gamelift Player Latency Policy List Structure

0 properties

JSON STRUCTURE

Gamelift Player Latency Policy Structure

2 properties

JSON STRUCTURE

Gamelift Player Latency Structure

3 properties

JSON STRUCTURE

Gamelift Player List Structure

0 properties

JSON STRUCTURE

Gamelift Player Session Id Structure

0 properties

JSON STRUCTURE

Gamelift Player Session List Structure

0 properties

JSON STRUCTURE

Gamelift Player Session Status Structure

0 properties

JSON STRUCTURE

Gamelift Player Session Structure

12 properties

JSON STRUCTURE

Gamelift Player Structure

4 properties

JSON STRUCTURE

Gamelift Policy Type Structure

0 properties

JSON STRUCTURE

Gamelift Port Number Structure

0 properties

JSON STRUCTURE

Gamelift Positive Integer Structure

0 properties

JSON STRUCTURE

Gamelift Positive Long Structure

0 properties

JSON STRUCTURE

Gamelift Priority Configuration Structure

2 properties

JSON STRUCTURE

Gamelift Priority Type List Structure

0 properties

JSON STRUCTURE

Gamelift Priority Type Structure

0 properties

JSON STRUCTURE

Gamelift Protection Policy Structure

0 properties

JSON STRUCTURE

Gamelift Put Scaling Policy Input Structure

10 properties

JSON STRUCTURE

Gamelift Put Scaling Policy Output Structure

1 properties

JSON STRUCTURE

Gamelift Queue Arns List Structure

0 properties

JSON STRUCTURE

Gamelift Queue Custom Event Data Structure

0 properties

JSON STRUCTURE

Gamelift Queue Sns Arn String Model Structure

0 properties

JSON STRUCTURE

Gamelift Register Compute Input Structure

6 properties

JSON STRUCTURE

Gamelift Register Compute Output Structure

1 properties

JSON STRUCTURE

Gamelift Register Game Server Input Structure

5 properties

JSON STRUCTURE

Gamelift Resolve Alias Input Structure

1 properties

JSON STRUCTURE

Gamelift Resolve Alias Output Structure

2 properties

JSON STRUCTURE

Gamelift Routing Strategy Structure

3 properties

JSON STRUCTURE

Gamelift Routing Strategy Type Structure

0 properties

JSON STRUCTURE

Gamelift Rule Set Body Structure

0 properties

JSON STRUCTURE

Gamelift Rule Set Limit Structure

0 properties

JSON STRUCTURE

Gamelift Runtime Configuration Structure

3 properties

JSON STRUCTURE

Gamelift S3 Location Structure

4 properties

JSON STRUCTURE

Gamelift Scaling Adjustment Type Structure

0 properties

JSON STRUCTURE

Gamelift Scaling Policy List Structure

0 properties

JSON STRUCTURE

Gamelift Scaling Policy Structure

14 properties

JSON STRUCTURE

Gamelift Scaling Status Type Structure

0 properties

JSON STRUCTURE

Gamelift Script Arn Structure

0 properties

JSON STRUCTURE

Gamelift Script Id Or Arn Structure

0 properties

JSON STRUCTURE

Gamelift Script Id Structure

0 properties

JSON STRUCTURE

Gamelift Script List Structure

0 properties

JSON STRUCTURE

Gamelift Script Structure

7 properties

JSON STRUCTURE

Gamelift Search Game Sessions Input Structure

7 properties

JSON STRUCTURE

Gamelift Server Process List Structure

0 properties

JSON STRUCTURE

Gamelift Server Process Structure

3 properties

JSON STRUCTURE

Gamelift Server Sdk Version Structure

0 properties

JSON STRUCTURE

Gamelift Sns Arn String Model Structure

0 properties

JSON STRUCTURE

Gamelift Sort Order Structure

0 properties

JSON STRUCTURE

Gamelift Start Fleet Actions Input Structure

3 properties

JSON STRUCTURE

Gamelift Start Fleet Actions Output Structure

2 properties

JSON STRUCTURE

Gamelift Start Match Backfill Input Structure

4 properties

JSON STRUCTURE

Gamelift Start Matchmaking Input Structure

3 properties

JSON STRUCTURE

Gamelift Start Matchmaking Output Structure

1 properties

JSON STRUCTURE

Gamelift Stop Fleet Actions Input Structure

3 properties

JSON STRUCTURE

Gamelift Stop Fleet Actions Output Structure

2 properties

JSON STRUCTURE

Gamelift Stop Matchmaking Input Structure

1 properties

JSON STRUCTURE

Gamelift Stop Matchmaking Output Structure

0 properties

JSON STRUCTURE

Gamelift String List Structure

0 properties

JSON STRUCTURE

Gamelift String Model Structure

0 properties

JSON STRUCTURE

Gamelift Tag Key List Structure

0 properties

JSON STRUCTURE

Gamelift Tag Key Structure

0 properties

JSON STRUCTURE

Gamelift Tag List Structure

0 properties

JSON STRUCTURE

Gamelift Tag Resource Request Structure

2 properties

JSON STRUCTURE

Gamelift Tag Resource Response Structure

0 properties

JSON STRUCTURE

Gamelift Tag Value Structure

0 properties

JSON STRUCTURE

Gamelift Tagging Failed Exception Structure

0 properties

JSON STRUCTURE

Gamelift Target Configuration Structure

1 properties

JSON STRUCTURE

Gamelift Timestamp Structure

0 properties

JSON STRUCTURE

Gamelift Unauthorized Exception Structure

0 properties

JSON STRUCTURE

Gamelift Untag Resource Request Structure

2 properties

JSON STRUCTURE

Gamelift Untag Resource Response Structure

0 properties

JSON STRUCTURE

Gamelift Update Alias Input Structure

4 properties

JSON STRUCTURE

Gamelift Update Alias Output Structure

1 properties

JSON STRUCTURE

Gamelift Update Build Input Structure

3 properties

JSON STRUCTURE

Gamelift Update Build Output Structure

1 properties

JSON STRUCTURE

Gamelift Update Game Server Input Structure

5 properties

JSON STRUCTURE

Gamelift Update Game Server Output Structure

1 properties

JSON STRUCTURE

Gamelift Update Game Session Input Structure

5 properties

JSON STRUCTURE

Gamelift Update Game Session Output Structure

1 properties

JSON STRUCTURE

Gamelift Update Script Input Structure

5 properties

JSON STRUCTURE

Gamelift Update Script Output Structure

1 properties

JSON STRUCTURE

Gamelift Vpc Peering Authorization Structure

5 properties

JSON STRUCTURE

Gamelift Vpc Peering Connection Structure

7 properties

JSON STRUCTURE

Gamelift Vpc Subnet Structure

0 properties

JSON STRUCTURE

Gamelift Vpc Subnets Structure

0 properties

JSON STRUCTURE

Gamelift Weighted Capacity Structure

0 properties

JSON STRUCTURE

Gamelift Whole Number Structure

0 properties

JSON STRUCTURE

Gamelift Zip Blob Structure

0 properties

JSON STRUCTURE

Example Payloads

Gamelift Alias Example

7 fields

EXAMPLE

Gamelift Build Example

9 fields

EXAMPLE

Gamelift Compute Example

10 fields

EXAMPLE

Gamelift Event Example

6 fields

EXAMPLE

Gamelift Game Server Example

10 fields

EXAMPLE

Gamelift Game Session Example

10 fields

EXAMPLE

Gamelift Instance Example

10 fields

EXAMPLE

Gamelift Player Example

4 fields

EXAMPLE

Gamelift S3 Location Example

4 fields

EXAMPLE

Gamelift Script Example

7 fields

EXAMPLE

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info:
  _postman_id: 86269482-8d50-4ec0-90b6-11f771515a42
  name: Amazon GameLift
  description: "<p>Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including\
    \ tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing infrastructure,\
    \ GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your\
    \ resource usage to meet player demand. </p> <p> <b>About Amazon GameLift solutions</b> </p> <p>Get more information on\
    \ these Amazon GameLift solutions in the <a href=\"https://docs.aws.amazon.com/gamelift/latest/developerguide/\">Amazon\
    \ GameLift Developer Guide</a>.</p> <ul> <li> <p>Amazon GameLift managed hosting -- Amazon GameLift offers a fully managed\
    \ service to set up and maintain computing machines for hosting, manage game session and player session life cycle, and\
    \ handle security, storage, and performance tracking. You can use automatic scaling tools to balance player demand and\
    \ hosting costs, configure your game session management to minimize player latency, and add FlexMatch for matchmaking.</p>\
    \ </li> <li> <p>Managed hosting with Realtime Servers -- With Amazon GameLift Realtime Servers, you can quickly configure\
    \ and set up ready-to-go game servers for your game. Realtime Servers provides a game server framework with core Amazon\
    \ GameLift infrastructure already built in. Then use the full range of Amazon GameLift managed hosting features, including\
    \ FlexMatch, for your game.</p> </li> <li> <p>Amazon GameLift FleetIQ -- Use Amazon GameLift FleetIQ as a standalone service\
    \ while hosting your games using EC2 instances and Auto Scaling groups. Amazon GameLift FleetIQ provides optimizations\
    \ for game hosting, including boosting the viability of low-cost Spot Instances gaming. For a complete solution, pair\
    \ the Amazon GameLift FleetIQ and FlexMatch standalone services.</p> </li> <li> <p>Amazon GameLift FlexMatch -- Add matchmaking\
    \ to your game hosting solution. FlexMatch is a customizable matchmaking service for multiplayer games. Use FlexMatch\
    \ as integrated with Amazon GameLift managed hosting or incorporate FlexMatch as a standalone service into your own hosting\
    \ solution.</p> </li> </ul> <p> <b>About this API Reference</b> </p> <p>This reference guide describes the low-level service\
    \ API for Amazon GameLift. With each topic in this guide, you can find links to language-specific SDK guides and the Amazon\
    \ Web Services CLI reference. Useful links:</p> <ul> <li> <p> <a href=\"https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html\"\
    >Amazon GameLift API operations listed by tasks</a> </p> </li> <li> <p> <a href=\"https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-components.html\"\
    > Amazon GameLift tools and resources</a> </p> </li> </ul>\n\nContact Support:\n Name: Mike Ralphson\n Email: mike.ralphson@gmail.com"
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  updatedAt: '2026-06-05T15:04:27.000Z'
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item:
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  - name: Amazon GameLift Accept Match
    id: 94e9d76f-13d2-4eac-a4d8-845bd4e5a238
    protocolProfileBehavior:
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    request:
      method: POST
      header:
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        key: X-Amz-Target
        value: GameLift.AcceptMatch
      - key: X-Amz-Content-Sha256
        value: <string>
      - key: X-Amz-Date
        value: <string>
      - key: X-Amz-Algorithm
        value: <string>
      - key: X-Amz-Credential
        value: <string>
      - key: X-Amz-Security-Token
        value: <string>
      - key: X-Amz-Signature
        value: <string>
      - key: X-Amz-SignedHeaders
        value: <string>
      - key: Content-Type
        value: application/json
      - key: Accept
        value: application/json
      body:
        mode: raw
        raw: "{\n  \"TicketId\": \"XNeUU1KzC4\",\n  \"PlayerIds\": [\n    \"<string>\",\n    \"<string>\"\n  ],\n  \"AcceptanceType\"\
          : \"ACCEPT\"\n}"
        options:
          raw:
            headerFamily: json
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      url:
        raw: '{{baseUrl}}/#X-Amz-Target=GameLift.AcceptMatch'
        host:
        - '{{baseUrl}}'
        path:
        - ''
        hash: X-Amz-Target=GameLift.AcceptMatch
      description: '<p>Registers a player''s acceptance or rejection of a proposed FlexMatch match. A matchmaking configuration
        may require player acceptance; if so, then matches built with that configuration cannot be completed unless all players
        accept the proposed match within a specified time limit. </p> <p>When FlexMatch builds a match, all the matchmaking
        tickets involved in the proposed match are placed into status <code>REQUIRES_ACCEPTANCE</code>. This is a trigger
        for your game to get acceptance from all players in the ticket. Acceptances are only valid for tickets when they are
        in this status; all other acceptances result in an error.</p> <p>To register acceptance, specify the ticket ID, a
        response, and one or more players. Once all players have registered acceptance, the matchmaking tickets advance to
        status <code>PLACING</code>, where a new game session is created for the match. </p> <p>If any player rejects the
        match, or if acceptances are not received before a specified timeout, the proposed match is dropped. The matchmaking
        tickets are then handled in one of two ways: For tickets where one or more players rejected the match or failed to
        respond, the ticket status is set to <code>CANCELLED</code>, and processing is terminated. For tickets where players
        have accepted or not yet responded, the ticket status is returned to <code>SEARCHING</code> to find a new match. A
        new matchmaking request for these players can be submitted as needed. </p> <p> <b>Learn more</b> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html">
        Add FlexMatch to a game client</a> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-events.html">
        FlexMatch events</a> (reference)</p>'
    response:
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      name: Success
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.AcceptMatch
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
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        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
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        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"TicketId\": \"XNeUU1KzC4\",\n  \"PlayerIds\": [\n    \"<string>\",\n    \"<string>\"\n  ],\n  \"AcceptanceType\"\
            : \"ACCEPT\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.AcceptMatch'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.AcceptMatch
      status: OK
      code: 200
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
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      createdAt: '2026-06-05T15:04:26.000Z'
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      originalRequest:
        method: POST
        header:
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          key: X-Amz-Target
          value: GameLift.AcceptMatch
        - key: X-Amz-Content-Sha256
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        - key: X-Amz-Date
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        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"TicketId\": \"XNeUU1KzC4\",\n  \"PlayerIds\": [\n    \"<string>\",\n    \"<string>\"\n  ],\n  \"AcceptanceType\"\
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          options:
            raw:
              headerFamily: json
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        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.AcceptMatch'
          host:
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          path:
          - ''
          hash: X-Amz-Target=GameLift.AcceptMatch
      _postman_previewlanguage: json
      header:
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      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
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      uid: 35240-dd83b77b-faf9-4259-a16b-9f4c6d670d73
    - id: 618448e0-039e-4834-9475-a77eaac5b1a6
      name: NotFoundException
      originalRequest:
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        header:
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          key: X-Amz-Target
          value: GameLift.AcceptMatch
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
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        - key: X-Amz-Credential
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        - key: X-Amz-Security-Token
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        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"TicketId\": \"XNeUU1KzC4\",\n  \"PlayerIds\": [\n    \"<string>\",\n    \"<string>\"\n  ],\n  \"AcceptanceType\"\
            : \"ACCEPT\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
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          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.AcceptMatch
      _postman_previewlanguage: json
      header:
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      responseTime: null
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    - id: e6cb778c-fb60-4179-b3ed-9df223abf99a
      name: InternalServiceException
      originalRequest:
        method: POST
        header:
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          key: X-Amz-Target
          value: GameLift.AcceptMatch
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
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        - key: X-Amz-Security-Token
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        - key: X-Amz-Signature
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        - key: X-Amz-SignedHeaders
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        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"TicketId\": \"XNeUU1KzC4\",\n  \"PlayerIds\": [\n    \"<string>\",\n    \"<string>\"\n  ],\n  \"AcceptanceType\"\
            : \"ACCEPT\"\n}"
          options:
            raw:
              headerFamily: json
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        url:
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          host:
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          path:
          - ''
          hash: X-Amz-Target=GameLift.AcceptMatch
      _postman_previewlanguage: json
      header:
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        value: application/json
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    - id: 925dffdc-b3d3-44a2-bb48-c6a330182ebc
      name: UnsupportedRegionException
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        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.AcceptMatch
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
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        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"TicketId\": \"XNeUU1KzC4\",\n  \"PlayerIds\": [\n    \"<string>\",\n    \"<string>\"\n  ],\n  \"AcceptanceType\"\
            : \"ACCEPT\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
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          path:
          - ''
          hash: X-Amz-Target=GameLift.AcceptMatch
      _postman_previewlanguage: json
      header:
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      cookie: []
      responseTime: null
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      createdAt: '2026-06-05T15:04:26.000Z'
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      uid: 35240-925dffdc-b3d3-44a2-bb48-c6a330182ebc
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    updatedAt: '2026-06-05T15:04:26.000Z'
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  updatedAt: '2026-06-05T15:04:26.000Z'
  uid: 35240-9efd361f-e167-4bc6-a145-5cbdc4ffc934
- name: '#X-Amz-Target=GameLift.ClaimGameServer'
  item:
  - name: Amazon GameLift Claim Game Server
    id: 21a0df18-a21c-4509-978e-3909c88a71a2
    protocolProfileBehavior:
      disableBodyPruning: true
    request:
      method: POST
      header:
      - description: '(Required) '
        key: X-Amz-Target
        value: GameLift.ClaimGameServer
      - key: X-Amz-Content-Sha256
        value: <string>
      - key: X-Amz-Date
        value: <string>
      - key: X-Amz-Algorithm
        value: <string>
      - key: X-Amz-Credential
        value: <string>
      - key: X-Amz-Security-Token
        value: <string>
      - key: X-Amz-Signature
        value: <string>
      - key: X-Amz-SignedHeaders
        value: <string>
      - key: Content-Type
        value: application/json
      - key: Accept
        value: application/json
      body:
        mode: raw
        raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"GameServerData\"\
          : \"g&JZ+><t\"\n}"
        options:
          raw:
            headerFamily: json
            language: json
      url:
        raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
        host:
        - '{{baseUrl}}'
        path:
        - ''
        hash: X-Amz-Target=GameLift.ClaimGameServer
      description: <p> <b>This operation is used with the Amazon GameLift FleetIQ solution and game server groups.</b> </p>
        <p>Locates an available game server and temporarily reserves it to host gameplay and players. This operation is called
        from a game client or client service (such as a matchmaker) to request hosting resources for a new game session. In
        response, Amazon GameLift FleetIQ locates an available game server, places it in <code>CLAIMED</code> status for 60
        seconds, and returns connection information that players can use to connect to the game server. </p> <p>To claim a
        game server, identify a game server group. You can also specify a game server ID, although this approach bypasses
        Amazon GameLift FleetIQ placement optimization. Optionally, include game data to pass to the game server at the start
        of a game session, such as a game map or player information. </p> <p>When a game server is successfully claimed, connection
        information is returned. A claimed game server's utilization status remains <code>AVAILABLE</code> while the claim
        status is set to <code>CLAIMED</code> for up to 60 seconds. This time period gives the game server time to update
        its status to <code>UTILIZED</code> after players join. If the game server's status is not updated within 60 seconds,
        the game server reverts to unclaimed status and is available to be claimed by another request. The claim time period
        is a fixed value and is not configurable.</p> <p>If you try to claim a specific game server, this request will fail
        in the following cases:</p> <ul> <li> <p>If the game server utilization status is <code>UTILIZED</code>.</p> </li>
        <li> <p>If the game server claim status is <code>CLAIMED</code>.</p> </li> </ul> <note> <p>When claiming a specific
        game server, this request will succeed even if the game server is running on an instance in <code>DRAINING</code>
        status. To avoid this, first check the instance status by calling <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeGameServerInstances.html">DescribeGameServerInstances</a>
        .</p> </note> <p> <b>Learn more</b> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">Amazon
        GameLift FleetIQ Guide</a> </p>
    response:
    - id: be48ecfb-4d1b-4366-bc82-759cfcd484dd
      name: Success
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
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        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
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              headerFamily: json
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        url:
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          host:
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          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      status: OK
      code: 200
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: "{\n  \"GameServer\": {\n    \"GameServerGroupName\": \"PYwBuczH\",\n    \"GameServerGroupArn\": \"arn:;:gameservergroup/w-tV\"\
        ,\n    \"GameServerId\": \"Zl1\",\n    \"InstanceId\": \"i-ZPpb6ZweMYgfgw0Qu\",\n    \"ConnectionInfo\": \"9&+'V*WWf-\"\
        ,\n    \"GameServerData\": \"JhrM[?a_\",\n    \"ClaimStatus\": \"CLAIMED\",\n    \"UtilizationStatus\": \"AVAILABLE\"\
        ,\n    \"RegistrationTime\": \"<dateTime>\",\n    \"LastClaimTime\": \"<dateTime>\",\n    \"LastHealthCheckTime\"\
        : \"<dateTime>\"\n  }\n}"
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-be48ecfb-4d1b-4366-bc82-759cfcd484dd
    - id: 5388516c-dcb2-49e0-aa8d-12f04923d7cb
      name: InvalidRequestException
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
          value: <string>
        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-5388516c-dcb2-49e0-aa8d-12f04923d7cb
    - id: 3818c200-6ff8-4ba3-8235-19717a840d4c
      name: NotFoundException
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
          value: <string>
        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-3818c200-6ff8-4ba3-8235-19717a840d4c
    - id: 321f684c-471a-4416-a884-c8deacd94df7
      name: ConflictException
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
          value: <string>
        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-321f684c-471a-4416-a884-c8deacd94df7
    - id: bf266b2f-c5b9-40bf-82d4-25a5d8358aca
      name: OutOfCapacityException
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
          value: <string>
        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-bf266b2f-c5b9-40bf-82d4-25a5d8358aca
    - id: c22f9009-b25b-4d40-b7fa-516482e0570e
      name: UnauthorizedException
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
          value: <string>
        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-c22f9009-b25b-4d40-b7fa-516482e0570e
    - id: 1dd47ff2-7568-47b5-a6ab-3e01af53667a
      name: InternalServiceException
      originalRequest:
        method: POST
        header:
        - description: '(Required) '
          key: X-Amz-Target
          value: GameLift.ClaimGameServer
        - key: X-Amz-Content-Sha256
          value: <string>
        - key: X-Amz-Date
          value: <string>
        - key: X-Amz-Algorithm
          value: <string>
        - key: X-Amz-Credential
          value: <string>
        - key: X-Amz-Security-Token
          value: <string>
        - key: X-Amz-Signature
          value: <string>
        - key: X-Amz-SignedHeaders
          value: <string>
        - key: Content-Type
          value: application/json
        - key: Accept
          value: application/json
        - description: 'Added as a part of security scheme: apikey'
          key: Authorization
          value: <API Key>
        body:
          mode: raw
          raw: "{\n  \"GameServerGroupName\": \"arn:hN|fh7:gameservergroup/BZZXBoS\",\n  \"GameServerId\": \"1111\",\n  \"\
            GameServerData\": \"g&JZ+><t\"\n}"
          options:
            raw:
              headerFamily: json
              language: json
        url:
          raw: '{{baseUrl}}/#X-Amz-Target=GameLift.ClaimGameServer'
          host:
          - '{{baseUrl}}'
          path:
          - ''
          hash: X-Amz-Target=GameLift.ClaimGameServer
      _postman_previewlanguage: json
      header:
      - key: Content-Type
        value: application/json
      cookie: []
      responseTime: null
      body: '{}'
      createdAt: '2026-06-05T15:04:26.000Z'
      updatedAt: '2026-06-05T15:04:26.000Z'
      uid: 35240-1dd47ff2-7568-47b5-a6ab-3e01af53667a
    createdAt: '2026-06-05T15:04:26.000Z'
    updatedAt: '2026-06-05T15:04:26.000Z'
    uid: 35240-21a0df18-a21c-4509-978e-3909c88a71a2
  id: 0aac28f9-f167-48e2-871a-0c73b653a837
  createdAt: '2026-06-05T15:04:26.000Z'
  updatedAt: '2026-06-05T15:04:26.000Z'
  uid: 35240-0aac28f9-f167-48e2-871a-0c73b653a837
- name: '#X-Amz-Target=GameLift.CreateAlias'
  item:
  - name: Amazon GameLift Create Alias
    id: 47cdb88b-b076-4634-8fc3-47d16d25b491
    protocolProfileBehavior:
      disableBodyPruning: true
    request:
      method: POST
      header:
      - description: '(Required) '
        key: X-Amz-Target
        value: GameLift.CreateAlias
      - key: X-Amz-Content-Sha256
        value: <string>
      - key: X-Amz-Date
        value: <string>
      - key: X-Amz-Algorithm
        value: <string>
      - key: X-Amz-Credential
        value: <string>
      - key: X-Amz-Security-Token
        value: <string>
      - key: X-Amz-Signature
        value: <string>
      - key: X-Amz-SignedHeaders
        value: <string>
      - key: Content-Type
        value: application

# --- truncated at 32 KB (1586 KB total) ---
# Full source: https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/apis.yml