Amazon GameLift · Schema

GameSession

Properties describing a game session.

A game session in ACTIVE status can host players. When a game session ends, its status is set to TERMINATED.

Once the session ends, the game session object is retained for 30 days. This means you can reuse idempotency token values after this time. Game session logs are retained for 14 days.

All APIs by task

AWSCloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

Properties

Name Type Description
GameSessionId object
Name object
FleetId object
FleetArn object
CreationTime object
TerminationTime object
CurrentPlayerSessionCount object
MaximumPlayerSessionCount object
Status object
StatusReason object
GameProperties object
IpAddress object
DnsName object
Port object
PlayerSessionCreationPolicy object
CreatorId object
GameSessionData object
MatchmakerData object
Location object
View JSON Schema on GitHub