Amazon GameLift · Schema

EventCode

EventCode schema from Amazon GameLift API

Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ
View JSON Schema on GitHub

JSON Schema

gamelift-event-code-schema.json Raw ↑
{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-event-code-schema.json",
  "title": "EventCode",
  "description": "EventCode schema from Amazon GameLift API",
  "type": "string",
  "enum": [
    "GENERIC_EVENT",
    "FLEET_CREATED",
    "FLEET_DELETED",
    "FLEET_SCALING_EVENT",
    "FLEET_STATE_DOWNLOADING",
    "FLEET_STATE_VALIDATING",
    "FLEET_STATE_BUILDING",
    "FLEET_STATE_ACTIVATING",
    "FLEET_STATE_ACTIVE",
    "FLEET_STATE_ERROR",
    "FLEET_INITIALIZATION_FAILED",
    "FLEET_BINARY_DOWNLOAD_FAILED",
    "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND",
    "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE",
    "FLEET_VALIDATION_TIMED_OUT",
    "FLEET_ACTIVATION_FAILED",
    "FLEET_ACTIVATION_FAILED_NO_INSTANCES",
    "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED",
    "SERVER_PROCESS_INVALID_PATH",
    "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT",
    "SERVER_PROCESS_PROCESS_READY_TIMEOUT",
    "SERVER_PROCESS_CRASHED",
    "SERVER_PROCESS_TERMINATED_UNHEALTHY",
    "SERVER_PROCESS_FORCE_TERMINATED",
    "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT",
    "GAME_SESSION_ACTIVATION_TIMEOUT",
    "FLEET_CREATION_EXTRACTING_BUILD",
    "FLEET_CREATION_RUNNING_INSTALLER",
    "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG",
    "FLEET_VPC_PEERING_SUCCEEDED",
    "FLEET_VPC_PEERING_FAILED",
    "FLEET_VPC_PEERING_DELETED",
    "INSTANCE_INTERRUPTED",
    "INSTANCE_RECYCLED"
  ]
}

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