Amazon GameLift · Schema

RegisterGameServerInput

RegisterGameServerInput schema from Amazon GameLift API

Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

Properties

Name Type Description
GameServerGroupName object
GameServerId object
InstanceId object
ConnectionInfo object
GameServerData object
View JSON Schema on GitHub

JSON Schema

gamelift-register-game-server-input-schema.json Raw ↑
{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-register-game-server-input-schema.json",
  "title": "RegisterGameServerInput",
  "description": "RegisterGameServerInput schema from Amazon GameLift API",
  "type": "object",
  "properties": {
    "GameServerGroupName": {
      "allOf": [
        {
          "$ref": "#/components/schemas/GameServerGroupNameOrArn"
        },
        {
          "description": "A unique identifier for the game server group where the game server is running."
        }
      ]
    },
    "GameServerId": {
      "allOf": [
        {
          "$ref": "#/components/schemas/GameServerId"
        },
        {
          "description": "A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your Amazon Web Services account."
        }
      ]
    },
    "InstanceId": {
      "allOf": [
        {
          "$ref": "#/components/schemas/GameServerInstanceId"
        },
        {
          "description": "The unique identifier for the instance where the game server is running. This ID is available in the instance metadata. EC2 instance IDs use a 17-character format, for example: <code>i-1234567890abcdef0</code>."
        }
      ]
    },
    "ConnectionInfo": {
      "allOf": [
        {
          "$ref": "#/components/schemas/GameServerConnectionInfo"
        },
        {
          "description": "Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information."
        }
      ]
    },
    "GameServerData": {
      "allOf": [
        {
          "$ref": "#/components/schemas/GameServerData"
        },
        {
          "description": "A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers. "
        }
      ]
    }
  },
  "required": [
    "GameServerGroupName",
    "GameServerId",
    "InstanceId"
  ]
}

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