Amazon GameLift · Schema
DeleteGameServerGroupInput
DeleteGameServerGroupInput schema from Amazon GameLift API
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ
Properties
| Name | Type | Description |
|---|---|---|
| GameServerGroupName | object | |
| DeleteOption | object |
JSON Schema
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-delete-game-server-group-input-schema.json",
"title": "DeleteGameServerGroupInput",
"description": "DeleteGameServerGroupInput schema from Amazon GameLift API",
"type": "object",
"properties": {
"GameServerGroupName": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerGroupNameOrArn"
},
{
"description": "A unique identifier for the game server group. Use either the name or ARN value."
}
]
},
"DeleteOption": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerGroupDeleteOption"
},
{
"description": "<p>The type of delete to perform. Options include the following:</p> <ul> <li> <p> <code>SAFE_DELETE</code> \u2013 (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in <code>UTILIZED</code> status.</p> </li> <li> <p> <code>FORCE_DELETE</code> \u2013 Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group. </p> </li> <li> <p> <code>RETAIN</code> \u2013 Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.</p> </li> </ul>"
}
]
}
},
"required": [
"GameServerGroupName"
]
}