CreateFleetLocationsOutput is a JSON Structure definition published by Amazon GameLift, describing 3 properties. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.
{
"$schema": "https://json-structure.org/meta/core/v0/#",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-create-fleet-locations-output-structure.json",
"name": "CreateFleetLocationsOutput",
"description": "CreateFleetLocationsOutput schema from Amazon GameLift API",
"type": "object",
"properties": {
"FleetId": {
"allOf": [
{
"$ref": "#/components/schemas/FleetIdOrArn"
},
{
"description": "A unique identifier for the fleet that was updated with new locations."
}
]
},
"FleetArn": {
"allOf": [
{
"$ref": "#/components/schemas/FleetArn"
},
{
"description": "The Amazon Resource Name (<a href=\"https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html\">ARN</a>) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>. "
}
]
},
"LocationStates": {
"allOf": [
{
"$ref": "#/components/schemas/LocationStateList"
},
{
"description": "The remote locations that are being added to the fleet, and the life-cycle status of each location. For new locations, the status is set to <code>NEW</code>. During location creation, Amazon GameLift updates each location's status as instances are deployed there and prepared for game hosting. This list does not include the fleet home Region or any remote locations that were already added to the fleet."
}
]
}
}
}
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