Amazon GameLift · JSON Structure
Gamelift Player Structure
Represents a player in matchmaking. When starting a matchmaking request, a player has a player ID, attributes, and may have latency data. Team information is added after a match has been successfully completed.
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ
Player is a JSON Structure definition published by Amazon GameLift, describing 4 properties. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.
Properties
PlayerId
PlayerAttributes
Team
LatencyInMs
Meta-schema: https://json-structure.org/meta/core/v0/#