Amazon GameLift · JSON Structure
Gamelift Player Latency Structure
Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified Region. The relative difference between a player's latency values for multiple Regions are used to determine which fleets are best suited to place a new game session for the player.
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ
PlayerLatency is a JSON Structure definition published by Amazon GameLift, describing 3 properties. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.
Properties
PlayerId
RegionIdentifier
LatencyInMilliseconds
Meta-schema: https://json-structure.org/meta/core/v0/#