Amazon GameLift · JSON Structure

Gamelift Game Session Queue Destination Structure

A fleet or alias designated in a game session queue. Queues fulfill requests for new game sessions by placing a new game session on any of the queue's destinations.

Type: object Properties: 1
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

GameSessionQueueDestination is a JSON Structure definition published by Amazon GameLift, describing 1 property. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.

Properties

DestinationArn

Meta-schema: https://json-structure.org/meta/core/v0/#

JSON Structure

Raw ↑
{
  "$schema": "https://json-structure.org/meta/core/v0/#",
  "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-game-session-queue-destination-structure.json",
  "name": "GameSessionQueueDestination",
  "description": "A fleet or alias designated in a game session queue. Queues fulfill requests for new game sessions by placing a new game session on any of the queue's destinations. ",
  "type": "object",
  "properties": {
    "DestinationArn": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ArnStringModel"
        },
        {
          "description": "The Amazon Resource Name (ARN) that is assigned to fleet or fleet alias. ARNs, which include a fleet ID or alias ID and a Region name, provide a unique identifier across all Regions."
        }
      ]
    }
  }
}