Amazon GameLift · Schema

PutScalingPolicyInput

PutScalingPolicyInput schema from Amazon GameLift API

Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

Properties

Name Type Description
Name object
FleetId object
ScalingAdjustment object
ScalingAdjustmentType object
Threshold object
ComparisonOperator object
EvaluationPeriods object
MetricName object
PolicyType object
TargetConfiguration object
View JSON Schema on GitHub

JSON Schema

gamelift-put-scaling-policy-input-schema.json Raw ↑
{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-put-scaling-policy-input-schema.json",
  "title": "PutScalingPolicyInput",
  "description": "PutScalingPolicyInput schema from Amazon GameLift API",
  "type": "object",
  "properties": {
    "Name": {
      "allOf": [
        {
          "$ref": "#/components/schemas/NonZeroAndMaxString"
        },
        {
          "description": "A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name."
        }
      ]
    },
    "FleetId": {
      "allOf": [
        {
          "$ref": "#/components/schemas/FleetIdOrArn"
        },
        {
          "description": "A unique identifier for the fleet to apply this policy to. You can use either the fleet ID or ARN value. The fleet cannot be in any of the following statuses: ERROR or DELETING."
        }
      ]
    },
    "ScalingAdjustment": {
      "allOf": [
        {
          "$ref": "#/components/schemas/Integer"
        },
        {
          "description": "Amount of adjustment to make, based on the scaling adjustment type."
        }
      ]
    },
    "ScalingAdjustmentType": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ScalingAdjustmentType"
        },
        {
          "description": "<p>The type of adjustment to make to a fleet's instance count:</p> <ul> <li> <p> <b>ChangeInCapacity</b> -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.</p> </li> <li> <p> <b>ExactCapacity</b> -- set the instance count to the scaling adjustment value.</p> </li> <li> <p> <b>PercentChangeInCapacity</b> -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of \"-10\" scales the fleet down by 10%.</p> </li> </ul>"
        }
      ]
    },
    "Threshold": {
      "allOf": [
        {
          "$ref": "#/components/schemas/Double"
        },
        {
          "description": "Metric value used to trigger a scaling event."
        }
      ]
    },
    "ComparisonOperator": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ComparisonOperatorType"
        },
        {
          "description": "Comparison operator to use when measuring the metric against the threshold value."
        }
      ]
    },
    "EvaluationPeriods": {
      "allOf": [
        {
          "$ref": "#/components/schemas/PositiveInteger"
        },
        {
          "description": "Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered."
        }
      ]
    },
    "MetricName": {
      "allOf": [
        {
          "$ref": "#/components/schemas/MetricName"
        },
        {
          "description": "<p>Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see <a href=\"https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html\">Monitor Amazon GameLift with Amazon CloudWatch</a>. </p> <ul> <li> <p> <b>ActivatingGameSessions</b> -- Game sessions in the process of being created.</p> </li> <li> <p> <b>ActiveGameSessions</b> -- Game sessions that are currently running.</p> </li> <li> <p> <b>ActiveInstances</b> -- Fleet instances that are currently running at least one game session.</p> </li> <li> <p> <b>AvailableGameSessions</b> -- Additional game sessions that fleet could host simultaneously, given current capacity.</p> </li> <li> <p> <b>AvailablePlayerSessions</b> -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.</p> </li> <li> <p> <b>CurrentPlayerSessions</b> -- Player slots in active game sessions that are being used by a player or are reserved for a player. </p> </li> <li> <p> <b>IdleInstances</b> -- Active instances that are currently hosting zero game sessions. </p> </li> <li> <p> <b>PercentAvailableGameSessions</b> -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.</p> </li> <li> <p> <b>PercentIdleInstances</b> -- Percentage of the total number of active instances that are hosting zero game sessions.</p> </li> <li> <p> <b>QueueDepth</b> -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.</p> </li> <li> <p> <b>WaitTime</b> -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination. </p> </li> </ul>"
        }
      ]
    },
    "PolicyType": {
      "allOf": [
        {
          "$ref": "#/components/schemas/PolicyType"
        },
        {
          "description": "The type of scaling policy to create. For a target-based policy, set the parameter <i>MetricName</i> to 'PercentAvailableGameSessions' and specify a <i>TargetConfiguration</i>. For a rule-based policy set the following parameters: <i>MetricName</i>, <i>ComparisonOperator</i>, <i>Threshold</i>, <i>EvaluationPeriods</i>, <i>ScalingAdjustmentType</i>, and <i>ScalingAdjustment</i>."
        }
      ]
    },
    "TargetConfiguration": {
      "allOf": [
        {
          "$ref": "#/components/schemas/TargetConfiguration"
        },
        {
          "description": "An object that contains settings for a target-based scaling policy."
        }
      ]
    }
  },
  "required": [
    "Name",
    "FleetId",
    "MetricName"
  ]
}