Amazon GameLift · JSON Structure

Gamelift Compute Structure

Resources used to host your game servers. A compute resource can be managed Amazon GameLift Amazon EC2 instances or your own resources.

Type: object Properties: 12
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

Compute is a JSON Structure definition published by Amazon GameLift, describing 12 properties. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.

Properties

FleetId FleetArn ComputeName ComputeArn IpAddress DnsName ComputeStatus Location CreationTime OperatingSystem Type GameLiftServiceSdkEndpoint

Meta-schema: https://json-structure.org/meta/core/v0/#

JSON Structure

Raw ↑
{
  "$schema": "https://json-structure.org/meta/core/v0/#",
  "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-compute-structure.json",
  "name": "Compute",
  "description": "Resources used to host your game servers. A compute resource can be managed Amazon GameLift Amazon EC2 instances or your own resources.",
  "type": "object",
  "properties": {
    "FleetId": {
      "allOf": [
        {
          "$ref": "#/components/schemas/FleetId"
        },
        {
          "description": "A unique identifier for the fleet that the compute is registered to."
        }
      ]
    },
    "FleetArn": {
      "allOf": [
        {
          "$ref": "#/components/schemas/FleetArn"
        },
        {
          "description": "The Amazon Resource Name (ARN) of the fleet that the compute is registered to."
        }
      ]
    },
    "ComputeName": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ComputeName"
        },
        {
          "description": "A descriptive label that is associated with the compute resource registered to your fleet."
        }
      ]
    },
    "ComputeArn": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ComputeArn"
        },
        {
          "description": "The ARN that is assigned to the compute resource and uniquely identifies it. ARNs are unique across locations."
        }
      ]
    },
    "IpAddress": {
      "allOf": [
        {
          "$ref": "#/components/schemas/IpAddress"
        },
        {
          "description": "The IP address of the compute resource. Amazon GameLift requires the DNS name or IP address to manage your compute resource."
        }
      ]
    },
    "DnsName": {
      "allOf": [
        {
          "$ref": "#/components/schemas/DnsName"
        },
        {
          "description": "The DNS name of the compute resource. Amazon GameLift requires the DNS name or IP address to manage your compute resource."
        }
      ]
    },
    "ComputeStatus": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ComputeStatus"
        },
        {
          "description": "Current status of the compute. A compute must have an <code>ACTIVE</code> status to host game sessions."
        }
      ]
    },
    "Location": {
      "allOf": [
        {
          "$ref": "#/components/schemas/LocationStringModel"
        },
        {
          "description": "The name of the custom location you added to the fleet that this compute resource resides in."
        }
      ]
    },
    "CreationTime": {
      "allOf": [
        {
          "$ref": "#/components/schemas/Timestamp"
        },
        {
          "description": "A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example <code>\"1469498468.057\"</code>)."
        }
      ]
    },
    "OperatingSystem": {
      "allOf": [
        {
          "$ref": "#/components/schemas/OperatingSystem"
        },
        {
          "description": "The type of operating system on your compute resource."
        }
      ]
    },
    "Type": {
      "allOf": [
        {
          "$ref": "#/components/schemas/EC2InstanceType"
        },
        {
          "description": "The compute type that the fleet uses. A fleet can use Anywhere compute resources that you own, or use managed Amazon EC2 instances."
        }
      ]
    },
    "GameLiftServiceSdkEndpoint": {
      "allOf": [
        {
          "$ref": "#/components/schemas/GameLiftServiceSdkEndpointOutput"
        },
        {
          "description": "The endpoint connection details of the Amazon GameLift SDK endpoint that your game server connects to."
        }
      ]
    }
  }
}

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