Amazon GameLift · Schema
UpdateScriptInput
UpdateScriptInput schema from Amazon GameLift API
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ
Properties
| Name | Type | Description |
|---|---|---|
| ScriptId | object | |
| Name | object | |
| Version | object | |
| StorageLocation | object | |
| ZipFile | object |
JSON Schema
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-update-script-input-schema.json",
"title": "UpdateScriptInput",
"description": "UpdateScriptInput schema from Amazon GameLift API",
"type": "object",
"properties": {
"ScriptId": {
"allOf": [
{
"$ref": "#/components/schemas/ScriptIdOrArn"
},
{
"description": "A unique identifier for the Realtime script to update. You can use either the script ID or ARN value."
}
]
},
"Name": {
"allOf": [
{
"$ref": "#/components/schemas/NonZeroAndMaxString"
},
{
"description": "A descriptive label that is associated with a script. Script names don't need to be unique."
}
]
},
"Version": {
"allOf": [
{
"$ref": "#/components/schemas/NonZeroAndMaxString"
},
{
"description": "Version information associated with a build or script. Version strings don't need to be unique."
}
]
},
"StorageLocation": {
"allOf": [
{
"$ref": "#/components/schemas/S3Location"
},
{
"description": "The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the \"key\"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the <code>ObjectVersion</code> parameter to specify an earlier version. "
}
]
},
"ZipFile": {
"allOf": [
{
"$ref": "#/components/schemas/ZipBlob"
},
{
"description": "<p>A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.</p> <p>When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string \"fileb://\" to indicate that the file data is a binary object. For example: <code>--zip-file fileb://myRealtimeScript.zip</code>.</p>"
}
]
}
},
"required": [
"ScriptId"
]
}
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