Set of key-value pairs that contain information about a game session. When included in a game session request, these properties communicate details to be used when setting up the new game session. For example, a game property might specify a game mode, level, or map. Game properties are passed to the game server process when initiating a new game session. For more information, see the Amazon GameLift Developer Guide.
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-game-property-schema.json",
"title": "GameProperty",
"description": "Set of key-value pairs that contain information about a game session. When included in a game session request, these properties communicate details to be used when setting up the new game session. For example, a game property might specify a game mode, level, or map. Game properties are passed to the game server process when initiating a new game session. For more information, see the <a href=\"https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#gamelift-sdk-client-api-create\"> Amazon GameLift Developer Guide</a>.",
"type": "object",
"properties": {
"Key": {
"allOf": [
{
"$ref": "#/components/schemas/GamePropertyKey"
},
{
"description": "The game property identifier."
}
]
},
"Value": {
"allOf": [
{
"$ref": "#/components/schemas/GamePropertyValue"
},
{
"description": "The game property value."
}
]
}
},
"required": [
"Key",
"Value"
]
}
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