CreatePlayerSessionInput is a JSON Structure definition published by Amazon GameLift, describing 3 properties, of which 2 are required. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.
{
"$schema": "https://json-structure.org/meta/core/v0/#",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-create-player-session-input-structure.json",
"name": "CreatePlayerSessionInput",
"description": "CreatePlayerSessionInput schema from Amazon GameLift API",
"type": "object",
"properties": {
"GameSessionId": {
"allOf": [
{
"$ref": "#/components/schemas/ArnStringModel"
},
{
"description": "A unique identifier for the game session to add a player to."
}
]
},
"PlayerId": {
"allOf": [
{
"$ref": "#/components/schemas/NonZeroAndMaxString"
},
{
"description": "A unique identifier for a player. Player IDs are developer-defined."
}
]
},
"PlayerData": {
"allOf": [
{
"$ref": "#/components/schemas/PlayerData"
},
{
"description": "Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game."
}
]
}
},
"required": [
"GameSessionId",
"PlayerId"
]
}
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