Amazon GameLift · Schema

GameSessionConnectionInfo

Connection information for a new game session that is created in response to a start matchmaking request. Once a match is made, the FlexMatch engine creates a new game session for it. This information, including the game session endpoint and player sessions for each player in the original matchmaking request, is added to the matchmaking ticket.

AWSCloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

Properties

Name Type Description
GameSessionArn object
IpAddress object
DnsName object
Port object
MatchedPlayerSessions object
View JSON Schema on GitHub