GameSessionConnectionInfo
Connection information for a new game session that is created in response to a start matchmaking request. Once a match is made, the FlexMatch engine creates a new game session for it. This information, including the game session endpoint and player sessions for each player in the original matchmaking request, is added to the matchmaking ticket.
Properties
| Name | Type | Description |
|---|---|---|
| GameSessionArn | object | |
| IpAddress | object | |
| DnsName | object | |
| Port | object | |
| MatchedPlayerSessions | object |
JSON Schema
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-game-session-connection-info-schema.json",
"title": "GameSessionConnectionInfo",
"description": "Connection information for a new game session that is created in response to a start matchmaking request. Once a match is made, the FlexMatch engine creates a new game session for it. This information, including the game session endpoint and player sessions for each player in the original matchmaking request, is added to the matchmaking ticket.",
"type": "object",
"properties": {
"GameSessionArn": {
"allOf": [
{
"$ref": "#/components/schemas/ArnStringModel"
},
{
"description": "A unique identifier for the game session. Use the game session ID."
}
]
},
"IpAddress": {
"allOf": [
{
"$ref": "#/components/schemas/IpAddress"
},
{
"description": "The IP address of the game session. To connect to a Amazon GameLift game server, an app needs both the IP address and port number."
}
]
},
"DnsName": {
"allOf": [
{
"$ref": "#/components/schemas/DnsName"
},
{
"description": "<p>The DNS identifier assigned to the instance that is running the game session. Values have the following format:</p> <ul> <li> <p>TLS-enabled fleets: <code><unique identifier>.<region identifier>.amazongamelift.com</code>.</p> </li> <li> <p>Non-TLS-enabled fleets: <code>ec2-<unique identifier>.compute.amazonaws.com</code>. (See <a href=\"https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/using-instance-addressing.html#concepts-public-addresses\">Amazon EC2 Instance IP Addressing</a>.)</p> </li> </ul> <p>When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address.</p>"
}
]
},
"Port": {
"allOf": [
{
"$ref": "#/components/schemas/PositiveInteger"
},
{
"description": "The port number for the game session. To connect to a Amazon GameLift game server, an app needs both the IP address and port number."
}
]
},
"MatchedPlayerSessions": {
"allOf": [
{
"$ref": "#/components/schemas/MatchedPlayerSessionList"
},
{
"description": "A collection of player session IDs, one for each player ID that was included in the original matchmaking request. "
}
]
}
}
}
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