Amazon GameLift · JSON Structure

Gamelift Target Tracking Configuration Structure

This data type is used with the Amazon GameLift FleetIQ and game server groups.

Settings for a target-based scaling policy as part of a GameServerGroupAutoScalingPolicy . These settings are used to create a target-based policy that tracks the Amazon GameLift FleetIQ metric "PercentUtilizedGameServers" and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value.

Type: object Properties: 1 Required: 1
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ

TargetTrackingConfiguration is a JSON Structure definition published by Amazon GameLift, describing 1 property, of which 1 is required. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.

Properties

TargetValue

Meta-schema: https://json-structure.org/meta/core/v0/#

JSON Structure

Raw ↑
{
  "$schema": "https://json-structure.org/meta/core/v0/#",
  "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-target-tracking-configuration-structure.json",
  "name": "TargetTrackingConfiguration",
  "description": "<p> <b>This data type is used with the Amazon GameLift FleetIQ and game server groups.</b> </p> <p>Settings for a target-based scaling policy as part of a <a href=\"https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerGroupAutoScalingPolicy.html\">GameServerGroupAutoScalingPolicy</a> . These settings are used to create a target-based policy that tracks the Amazon GameLift FleetIQ metric <code>\"PercentUtilizedGameServers\"</code> and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value. </p>",
  "type": "object",
  "properties": {
    "TargetValue": {
      "allOf": [
        {
          "$ref": "#/components/schemas/NonNegativeDouble"
        },
        {
          "description": "Desired value to use with a game server group target-based scaling policy. "
        }
      ]
    }
  },
  "required": [
    "TargetValue"
  ]
}

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