Amazon GameLift · Schema
UpdateGameServerInput
UpdateGameServerInput schema from Amazon GameLift API
Cloud ComputingGame ServersGamingMultiplayerMatchmakingFlexMatchFleetIQ
Properties
| Name | Type | Description |
|---|---|---|
| GameServerGroupName | object | |
| GameServerId | object | |
| GameServerData | object | |
| UtilizationStatus | object | |
| HealthCheck | object |
JSON Schema
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-schema/gamelift-update-game-server-input-schema.json",
"title": "UpdateGameServerInput",
"description": "UpdateGameServerInput schema from Amazon GameLift API",
"type": "object",
"properties": {
"GameServerGroupName": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerGroupNameOrArn"
},
{
"description": "A unique identifier for the game server group where the game server is running."
}
]
},
"GameServerId": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerId"
},
{
"description": "A custom string that uniquely identifies the game server to update."
}
]
},
"GameServerData": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerData"
},
{
"description": "A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers. "
}
]
},
"UtilizationStatus": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerUtilizationStatus"
},
{
"description": "Indicates whether the game server is available or is currently hosting gameplay."
}
]
},
"HealthCheck": {
"allOf": [
{
"$ref": "#/components/schemas/GameServerHealthCheck"
},
{
"description": "Indicates health status of the game server. A request that includes this parameter updates the game server's <i>LastHealthCheckTime</i> timestamp. "
}
]
}
},
"required": [
"GameServerGroupName",
"GameServerId"
]
}