Multiplayer
Providers using this tag (44)
Ranked by API Evangelist rating — Exemplar and Strong are expanded by default.
Exemplar 2 Complete, well-documented, and agent-ready
Strong 3 Solid coverage with minor gaps
Developing 2 Usable, with meaningful gaps to close
Thin 5 Limited public surface area
Emerging 17 Early or largely undocumented
Minimal 15 Almost no public developer surface
APIs with this tag (13)
Ranked by the provider's API Evangelist rating — the Kin Score is scored per provider, not per API, so every API of a provider shares its band. How the rating works →
Strong 2 Solid coverage with minor gaps
Developing 4 Usable, with meaningful gaps to close
PlayFab Matchmaking APIThe PlayFab Matchmaking API exposes ticket-based matchmaking, queue management, match results, and matchmak...PlayFab Multiplayer APIThe PlayFab Multiplayer API powers PlayFab Multiplayer Servers (managed game server hosting on Azure), Part...Epic Online Services Anti-Cheat APIEasy Anti-Cheat (EAC) integrated into Epic Online Services provides kernel and user-mode anti-cheat protect...Epic Online Services Lobby and Sessions APIThe EOS Lobby and Sessions APIs provide matchmaking primitives for multiplayer games, including lobby creat...
Thin 3 Limited public surface area
Nakama Realtime Socket APIPersistent WebSocket connection carrying realtime features - status presence, realtime chat channels, relay...W4 CloudW4 Cloud (W4GD) is a managed multiplayer backend-as-a-service for the Godot game engine, consumed through t...Revyze Multiplayer APIThe Multiplayer API from Revyze — 1 operation(s) for multiplayer.
Emerging 4 Early or largely undocumented
BetSolutions Table Games APIMultiplayer table game integration supporting Backgammon, Bura, Okey, Domino, and Seka. Includes tournament...LootLocker Server APIThe Server API is intended for trusted server-side communication between a developer-managed game server an...Rockstar Games Social ClubRockstar's online authentication and player-services backbone originally launched in 2008 to back GTA IV an...tldraw Sync (Multiplayer)tldraw provides a multiplayer sync layer (WebSocket-based) that customers can self-host or use through tldr...
Companies reaching this through an API (4)
These companies publish an API, specification or operation carrying “Multiplayer” but do not classify their business under it. Listed unranked and kept out of the count above, because one tagged operation is not a statement about what a company does.
Score breakdown
Frequency
44.6
log-scaled weighted occurrences
Breadth
0.6
spread across providers
Quality lift
21.9
mean composite of providers using it
Cohesion
5.7
strength of nearest seed neighbor
Related tags
Game Backend 7 co-occurrences
Game Development 18 co-occurrences
Game Studio 7 co-occurrences
Video Games 14 co-occurrences
Matchmaking 5 co-occurrences
Leaderboards 7 co-occurrences
Gaming 29 co-occurrences
Games 5 co-occurrences
Where this tag comes from
Provider tag44
Api tag13
Openapi tag1
Openapi op tag1
Work with this as data
Every tag here is available over the APIs.io API and to AI agents over MCP.