Clockwork Labs
Clockwork Labs is a San Francisco software company (founded 2019) that builds SpacetimeDB, a relational database that is also an application server: developers upload their schema and server-side business logic as a WebAssembly "module" (written in Rust, C#, TypeScript, or C++) directly into the database, and clients connect over WebSocket to invoke reducers and subscribe to real-time state updates with no separate application server in between. SpacetimeDB exposes a versioned HTTP API (/v1/database and /v1/identity) for publishing modules, invoking reducers, running SQL, streaming subscriptions, and managing identities and JWT tokens, plus a first-party `spacetime` CLI and client SDKs for TypeScript, C#/Unity, Rust, Python, and C++. It is the production backend of BitCraft, the company's MMO. Clockwork Labs is backed by a16z, Supercell, Firstminute Capital, Skycatcher, 1Up Ventures, and Supernode.
Clockwork Labs publishes 1 API on the APIs.io network. Tagged areas include Company, Database, Real-Time, WebSocket, and Game Backend.
Clockwork Labs’ developer surface includes documentation, API reference, getting-started guide, engineering blog, support, pricing, signup flow, and 21 more developer resources.
API Rating
APIs
SpacetimeDB HTTP API
The SpacetimeDB HTTP API lets clients and tools interact with SpacetimeDB databases: publish and delete database modules, manage database names, retrieve schema and logs, invoke...
MCP Servers
clockwork-labs-mcp.yml
MCP SERVERResources
Get Started 4
Portal, sign-up, and the first successful call
Documentation 2
Reference material describing how the API behaves
Agent Surfaces 4
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 4
Pagination, idempotency, versioning, errors, and events
Build 4
SDKs, sample code, and the tooling you integrate with
Access & Security 2
Authentication, authorization, and security posture
Operate 3
Status, limits, changes, and where to get help
Commercial 3
Pricing, plans, and the legal terms of use
Company 1
The organization behind the API
Other 1
Properties that don't map to a standard resource type