W4 Cloud

W4 Cloud (W4GD) is a managed multiplayer backend-as-a-service for the Godot game engine, consumed through the w4gd Godot editor addon (a GDScript SDK). It provides player authentication, a Supabase/PostgREST-backed database exposed through the W4 Relational Mapper (W4RM) ORM, realtime subscriptions, file storage, matchmaking and lobbies, WebRTC networking, analytics, and Agones-based dedicated game-server fleet management.

API entry from apis.yml

apis.yml Raw ↑
name: W4 Cloud
description: W4 Cloud (W4GD) is a managed multiplayer backend-as-a-service for the Godot game engine,
  consumed through the w4gd Godot editor addon (a GDScript SDK). It provides player authentication, a
  Supabase/PostgREST-backed database exposed through the W4 Relational Mapper (W4RM) ORM, realtime subscriptions,
  file storage, matchmaking and lobbies, WebRTC networking, analytics, and Agones-based dedicated game-server
  fleet management.
humanURL: https://docs.w4.gd/
baseURL: https://docs.w4.gd
tags:
- Multiplayer
- Backend as a Service
- Godot
- Game Servers
properties:
- type: Documentation
  url: https://docs.w4.gd/
- type: APIReference
  url: https://sdk.w4.gd/
- type: GettingStarted
  url: https://docs.w4.gd/tutorials/getting_started/index.html