PlayFab is Microsoft Azure's backend-as-a-service for live games. PlayFab exposes a large REST API surface (Client, Server, Admin, Authentication, CloudScript, Multiplayer, Economy v2, Matchmaking, Insights, Groups, Data, Profiles, Events, Localization) plus first-party SDKs for Unity, Unreal, Cocos, Phaser, JavaScript, C++, C#, Java, Lua, Objective-C, and Python. Every PlayFab game (a "title") gets its own scoped subdomain at https://[titleId].playfabapi.com. Sessions, identity, progression, inventory, leaderboards, segmentation, A/B testing, push, scheduled tasks, CloudScript (Azure Functions), and PlayFab Multiplayer Servers all run on this surface. PlayFab is operated as part of Azure Gaming and the documentation lives at learn.microsoft.com/en-us/gaming/playfab.
PlayFab publishes 16 APIs on the APIs.io network, including Account API, Authentication API, and 14 more. Tagged areas include Authentication, Azure, Backend, Backend-as-a-Service, and CloudScript.
PlayFab’s developer surface includes authentication, developer portal, documentation, API reference, getting-started guide, pricing, release notes, and 13 more developer resources.
Regulatory Posture applies to this provider. Its tags matched the
Horizontal (data, software, accessibility, platform) regime, so
Regulatory Posture carries 15 points of the composite.
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provider repo — the
applicability map is public and we will correct it.
Create-or-Update Ergonomics applies to this provider. This API accepts writes, so it
carries 10 points of the composite. It is scored from the published contracts
themselves: whether a caller can create-or-update in one call, whether the write accepts a key the caller already
holds, and whether the response says which branch ran. Without that, every write needs a search-and-branch in
front of it, and the first time that check is skipped a duplicate record is created.
Scored against the observed mean rather than raw — a provider at the catalog average is unchanged by this facet,
not penalised by it.
The six quality facets above are damped to 75 points between them,
because the conditional facet above carries the other
25. That is why each facet's contribution is shown against a damped
maximum: raising a quality facet moves the composite by 75% of its nominal
weight, not 100%. The full arithmetic is at apis.io/rating/.
Improve this rating by publishing the missing artifacts — every area above can be raised, and the full rubric is at apis.io/rating/. Every facet and dimension name above is a link: it opens that measurement's own page — what it means, the exact checks that feed it, how the whole catalog distributes on it, and the providers at the top of it. This rating is computed from github.com/api-evangelist/playfab: open an issue to ask a question, or submit a pull request to add artifacts.
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The PlayFab Client API is the player-facing REST surface used by game clients for login, account linking, virtual currency, inventory, friends, leaderboards, statistics, player ...
The PlayFab Server API is the server-trusted REST surface for custom game servers and trusted backends. It mirrors much of the Client API but operates with the title's developer...
The PlayFab Admin API is the privileged REST surface for studio and ops tooling. It covers title configuration, virtual currency catalogs, catalog items, store configuration, co...
The PlayFab Authentication API issues and validates entity tokens used by the Entity Programming Model that underlies CloudScript using Azure Functions, Groups, Data, Profiles, ...
PlayFab CloudScript runs server-authoritative game logic in PlayFab. Modern CloudScript using Azure Functions registers Azure Function endpoints that can be invoked from clients...
The PlayFab Multiplayer API powers PlayFab Multiplayer Servers (managed game server hosting on Azure), Party (low-latency voice and data networking), Lobby, and matchmaking serv...
The PlayFab Matchmaking API exposes ticket-based matchmaking, queue management, match results, and matchmaking rule configuration on top of PlayFab Multiplayer.
PlayFab Economy v2 is the modern catalog, inventory, store, and virtual-currency surface. It covers catalog item authoring, inventory transactions, transactional and subscriptio...
The PlayFab Data API stores arbitrary file and object data attached to any entity (player, title, character, group). It exposes GetFiles, GetObjects, InitiateFileUploads, AbortF...
The PlayFab Groups API supports guilds, clans, parties, and other player-managed organizations on the Entity model with roles, memberships, applications, and invitations.
The PlayFab Profiles API reads and writes Entity Profiles, including display name, language, lineage, and per-entity policies (ACLs) used across the Entity-model APIs.
The PlayFab Events API writes PlayStream and custom telemetry events into PlayFab's pipeline for downstream segmentation, rules, and Insights analytics.
PlayFab Insights is the managed analytics surface (built on Azure Data Explorer / Kusto) for querying telemetry generated by PlayFab titles. The Insights API manages Insights pe...
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