Unity website screenshot

Unity

Unity is a real-time 3D content creation platform — the Unity engine powers cross-platform games, simulations, XR experiences, and digital twins, while Unity Gaming Services (UGS) and Unity Cloud provide a production backend for live games and 3D pipelines. UGS exposes a coherent set of 30+ REST APIs at services.api.unity.com covering authentication, cloud save, cloud code, economy, leaderboards, remote config, relay, lobby, matchmaker, game-server hosting (Multiplay), voice/text chat (Vivox), friends, analytics, triggers, scheduler, content delivery, monetization/LevelPlay, asset management, and organization administration. Unity also ships open-source frameworks including ML-Agents, Netcode for GameObjects, and the Input System, and hosts the canonical Unity C# reference source on GitHub.

Unity publishes 19 APIs on the APIs.io network. Tagged areas include Real-Time 3D, Game Engine, Gaming, Multiplayer, and Cloud.

The Unity catalog on APIs.io includes 1 JSON-LD context.

Unity’s developer surface includes developer portal, documentation, training material, support, changelog, signup flow, engineering blog, and 38 more developer resources.

40.6/100 thin ▬ flat Agent 5/100 human only Full breakdown ↓
scored 2026-08-05 · rubric v0.9.1
AccessPaid
19 APIs 24 Features
Real-Time 3DGame EngineGamingMultiplayerCloudLive OperationsDigital TwinsXRML-AgentsAsset Pipeline

Kin Score

Kin Score Kin Score How this is scored →
scored 2026-08-05 · rubric v0.9.1
Composite quality — 40.6/100 · thin
Contract Quality 4.4 / 25
Developer Ergonomics 9.1 / 20
Commercial Clarity 15.8 / 20
Operational Transparency 4.8 / 13
Governance 0.0 / 12
Discoverability 6.5 / 10
Agent readiness — 5/100 · human only
Machine-Readable Contract 0 / 18
Agentic Access Contract 0 / 10
MCP Server 0 / 12
Machine-Readable Auth 0 / 10
Idempotency 0 / 9
Stable Error Semantics 0 / 8
Request/Response Examples 7 / 7
Rate-Limit Signaling 7 / 7
Typed Event Surface 0 / 6
Agent Skills 0 / 5
Well-Known Catalog 0 / 4
Consent & Bot Identity 0 / 3
A2A Agent Card 0 / 8
Dry-Run / Simulate Mode 0 / 4
Improve this rating by publishing the missing artifacts — every area above can be raised, and the full rubric is at apis.io/rating/. This rating is computed from github.com/api-evangelist/unity-com: open an issue to ask a question, or submit a pull request to add artifacts. Want it done for you? Prioritized profiling — $2,500 →

APIs 19

Individual APIs this provider publishes, each with its own machine-readable definition.

Unity Authentication API

Player Authentication for Unity Gaming Services. Anonymous, social (Apple/Google/Facebook/Steam/Oculus/PlayStation/Xbox/Nintendo), username/password, and custom-ID sign-in flows...

Unity Cloud Save API

Per-player and per-game-session key/value data persistence with versioning, conflict resolution, and server-authoritative write protection. Includes a Player Data API for player...

Unity Cloud Code API

Server-authoritative JavaScript scripts and C# modules executed in Unity's managed runtime. Bill is per-compute-second ($0.072/compute-hour). Cloud Code exposes both a runtime i...

Unity Economy API

Server-authoritative virtual economy primitives — currencies, inventory items, virtual purchases, and real-money purchases — with player balances, inventories, and transaction h...

Unity Leaderboards API

Server-authoritative ranked leaderboards with bucketed, partitioned, and tiered scoring strategies. Supports score reset schedules, paginated rankings around a player, and bulk ...

Unity Remote Config API

Dynamic configuration delivery — feature flags, balance values, game settings — segmented by audiences and overridden by campaigns. Configs are versioned and can be staged acros...

Unity Relay API

NAT-traversal relay service that allows peer-to-peer multiplayer sessions without exposing player IPs. Allocates host/join codes, encrypted DTLS connections, and short-lived rel...

Unity Lobby API

Player-meeting service for creating, listing, joining, and managing lobbies with custom metadata, host migration, and integration with Relay or Multiplay. Supports private codes...

Unity Matchmaker API

Rule-based matchmaker that places players into game sessions using skill, latency, party, and custom attributes. Integrates with Multiplay or Relay-backed sessions and exposes A...

Unity Multiplay (Game Server Hosting) API

Global dedicated game-server hosting (Multiplay). APIs cover fleets, builds, build configurations, machines, allocations, and queues. Note Unity ended direct operations of Multi...

Unity Vivox Voice and Text Chat API

Vivox in-game voice and text chat with moderation, channel management, and recordings. The Moderation REST API handles user bans, channel mutes, transcript retrieval, and compli...

Unity Friends API

Player social graph — friends, blocks, invitations, and presence — with cross-platform identifiers. Integrates with Player Names and Authentication for display and identity reso...

Unity Analytics API

Game telemetry and live-ops analytics. Client API ingests standard and custom events; reporting surfaces funnels, retention, monetization, and segmentation. Compatible with GDPR...

Unity Triggers API

Event-driven automation that fires Cloud Code in response to other UGS service events (Cloud Save writes, Economy purchases, Authentication signups, etc.). The Admin API manages...

Unity Scheduler API

Scheduled execution of Cloud Code scripts/modules. Manage one-shot and recurring jobs with timezone awareness, retries, and execution history.

Unity Content Delivery API

Versioned asset/bundle distribution. Admin (management) API for buckets, badges, releases, and entries; client API resolves the active release for a player environment and serve...

Unity Monetize and Ads API

Programmatic management of Unity's ad-monetization surface (formerly ironSource / LevelPlay). Includes Monetize (publisher placements, mediation), Advertise (user-acquisition ca...

Unity Asset Manager API

Unity Cloud Asset Manager — a digital asset management API for 3D, image, audio, and animation assets used across game and Unity Industry workflows. Supports collections, versio...

Unity Admin and Identity (SCIM, Access, Core) API

Administrative control plane for Unity organizations, projects, environments, and resource policies. Includes SCIM 2.0 for SSO/identity provisioning, Access for IAM policies, Un...

Scroll for all 19

Pricing Plans 1

Published pricing tiers and plan structures.

Unity Plans Pricing

8 plans

PLANS

Rate Limits 1

Documented rate limits and quota policies.

Unity Rate Limits

0 limits

RATE LIMITS

FinOps 1

Cost, billing, and metering signals for API financial operations.

Unity Finops

FINOPS

Features 24

Notable capabilities this provider offers.

Unity Engine — cross-platform real-time 3D engine for games, simulations, XR, automotive, and industrial digital twins
Unity 6 (current) and 6.3 LTS — latest LTS release line with HDRP, URP, DOTS/ECS, Burst, and Job System
C# scripting with hot-reload, the Unity Scripting API, and full source available via UnityCsReference
Deployments to 25+ platforms — Windows, macOS, Linux, iOS, Android, WebGL, PlayStation, Xbox, Nintendo Switch, Meta Quest, Apple Vision Pro, HoloLens, and embedded targets
Unity Gaming Services (UGS) — production-grade backend for live games covering identity, persistence, economy, multiplayer, voice, content delivery, analytics, automation, and monetization
30+ Unity Services REST APIs documented at services.docs.unity.com with consistent /service/version/ paths and OAuth2 bearer auth (Authentication, Cloud Save, Cloud Code, Economy, Leaderboards, Remote Config, Relay, Lobby, Matchmaker, Multiplay, Vivox, Friends, Analytics, Triggers, Scheduler, Content Delivery, Asset Manager, Monetize/Advertise, SCIM, Access, Unity Core, Releases, Observability, Collaboration, Annotations, Presence, QoS, Distributed Authority, Session Observability, Workflow Engine, Storage, App Linking, Automation, Data Streaming)
Cloud Code — server-authoritative JavaScript scripts and C# modules at $0.072/compute-hour
Multiplay (Game Server Hosting) — global dedicated server fleets, transitioning to Rocket Science Group as of March 31 2026
Vivox — embedded voice and text chat with built-in moderation
LevelPlay (formerly ironSource) — mediation, user acquisition, and statistics APIs for monetized games
Unity Cloud — Asset Manager, Version Control (Plastic SCM), Build Automation, Collaboration, Annotations, and Workflow Engine for asset, source-control, and DevOps pipelines
Unity Industry — Pixyz, CAD ingest, AR/VR enablement, and digital-twin tooling for non-game verticals
ML-Agents — open-source deep-reinforcement-learning toolkit for training AI agents in Unity environments
Netcode for GameObjects, Netcode for Entities, Distributed Authority, and Relay/Multiplay for multiplayer architectures from peer-to-peer to authoritative dedicated servers
AR Foundation for cross-platform AR (ARKit, ARCore, Magic Leap, HoloLens, Vision Pro)
Render pipelines — Built-in, Universal (URP), High Definition (HDRP) — with Shader Graph and Visual Effect Graph
DOTS / Entity Component System — data-oriented runtime with Burst compiler and the Jobs System for high-perf simulations and large worlds
Addressables and Cloud Content Delivery for live asset updates without app re-submission
Unity Version Control (UVCS / Plastic SCM) with free 25GB tier from Q1 2026 and seat-free public-cloud hosting
Unity Pro and Enterprise plans on 6.3 LTS no longer include Havok Physics; Personal remains free under $200K annual revenue or funding
{"2026 pricing" => "Pro $210/seat/mo or $2,310/seat/yr (5% increase from 2025); Enterprise custom; Industry custom"}
100+ official C#/.NET packages distributed via Unity Package Manager (UPM)
Postman, OpenAPI-style REST docs, and the UGS CLI as primary integration surfaces for the backend services
Unity Authentication tokens (player JWTs) are the universal bearer for all client-facing UGS APIs

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Semantic Vocabularies 1

JSON-LD contexts and semantic vocabularies used across these APIs.

Unity Com Context

11 classes · 53 properties

JSON-LD

Security Posture 3

Authentication, domain security, vulnerability disclosure, and trust-center signals.

Unity Com Domain Security

TLSv1.3 · HSTS · DMARC

SECURITY

Unity Com Trust Center

SOC 2, ISO 27001, ISO 27017, ISO 27018, PCI DSS, HIPAA, FedRAMP, GDPR, CSA STAR

SECURITY

Resources

Get Started 6

Portal, sign-up, and the first successful call

Documentation 11

Reference material describing how the API behaves

Scroll for all 11

Build 9

SDKs, sample code, and the tooling you integrate with

Scroll for all 9

Access & Security 4

Authentication, authorization, and security posture

Learn 1

Tutorials, courses, talks, and written guidance

Operate 5

Status, limits, changes, and where to get help

Commercial 7

Pricing, plans, and the legal terms of use

Scroll for all 7

Company 2

The organization behind the API

Source (apis.yml)

apis.yml Raw ↑
aid: unity-com
url: https://raw.githubusercontent.com/api-evangelist/unity-com/refs/heads/main/apis.yml
apis:
- aid: unity-com:unity-authentication-api
  name: Unity Authentication API
  tags:
  - Authentication
  - Identity
  - Player Auth
  - Gaming
  humanURL: https://services.docs.unity.com/auth/v2/
  properties:
  - url: https://services.docs.unity.com/auth/v2/
    type: Documentation
  - url: https://docs.unity.com/ugs/en-us/manual/authentication/manual/rest-api
    type: Documentation
  description: Player Authentication for Unity Gaming Services. Anonymous, social (Apple/Google/Facebook/Steam/Oculus/PlayStation/Xbox/Nintendo),
    username/password, and custom-ID sign-in flows that mint Unity player tokens. Provides identity linking, session refresh,
    and the access tokens consumed by every other UGS service. Available as REST endpoints at services.api.unity.com/auth/v2
    or via the Unity Authentication SDK.
- aid: unity-com:unity-cloud-save-api
  name: Unity Cloud Save API
  tags:
  - Cloud Save
  - Gaming
  - Storage
  humanURL: https://services.docs.unity.com/cloud-save/v1/
  properties:
  - url: https://services.docs.unity.com/cloud-save/v1/
    type: Documentation
  - url: https://services.docs.unity.com/cloud-save-admin/v1/
    type: Documentation
  - url: https://docs.unity.com/ugs/en-us/manual/cloud-save/manual/tutorials/rest-api
    type: Documentation
  description: Per-player and per-game-session key/value data persistence with versioning, conflict resolution, and server-authoritative
    write protection. Includes a Player Data API for player-scoped state and an Admin API for bulk read/write, deletion, and
    migrations.
- aid: unity-com:unity-cloud-code-api
  name: Unity Cloud Code API
  tags:
  - Cloud Code
  - Gaming
  - Serverless
  - Modules
  humanURL: https://services.docs.unity.com/cloud-code/v1/
  properties:
  - url: https://services.docs.unity.com/cloud-code/v1/
    type: Documentation
  - url: https://services.docs.unity.com/cloud-code-admin/v1/
    type: Documentation
  description: Server-authoritative JavaScript scripts and C# modules executed in Unity's managed runtime. Bill is per-compute-second
    ($0.072/compute-hour). Cloud Code exposes both a runtime invocation API (called from the client) and an Admin API for
    publishing scripts, deploying C# modules, and inspecting executions.
- aid: unity-com:unity-economy-api
  name: Unity Economy API
  tags:
  - Economy
  - Currency
  - Inventory
  - Virtual Goods
  - Gaming
  humanURL: https://services.docs.unity.com/economy-admin/v2/
  properties:
  - url: https://services.docs.unity.com/economy-admin/v2/
    type: Documentation
  description: Server-authoritative virtual economy primitives — currencies, inventory items, virtual purchases, and real-money
    purchases — with player balances, inventories, and transaction history. Used to back live-ops shops and game economies.
- aid: unity-com:unity-leaderboards-api
  name: Unity Leaderboards API
  tags:
  - Leaderboards
  - Gaming
  - Social
  humanURL: https://services.docs.unity.com/leaderboards-admin/v1/
  properties:
  - url: https://services.docs.unity.com/leaderboards-admin/v1/
    type: Documentation
  description: Server-authoritative ranked leaderboards with bucketed, partitioned, and tiered scoring strategies. Supports
    score reset schedules, paginated rankings around a player, and bulk archive/restore.
- aid: unity-com:unity-remote-config-api
  name: Unity Remote Config API
  tags:
  - Remote Config
  - Feature Flags
  - Gaming
  humanURL: https://services.docs.unity.com/remote-config-admin/v1/
  properties:
  - url: https://services.docs.unity.com/remote-config-admin/v1/
    type: Documentation
  description: Dynamic configuration delivery — feature flags, balance values, game settings — segmented by audiences and
    overridden by campaigns. Configs are versioned and can be staged across environments.
- aid: unity-com:unity-relay-api
  name: Unity Relay API
  tags:
  - Multiplayer
  - Relay
  - Networking
  - Gaming
  humanURL: https://services.docs.unity.com/relay-allocations/v1/
  properties:
  - url: https://services.docs.unity.com/relay-allocations/v1/
    type: Documentation
  description: NAT-traversal relay service that allows peer-to-peer multiplayer sessions without exposing player IPs. Allocates
    host/join codes, encrypted DTLS connections, and short-lived relay endpoints across global regions.
- aid: unity-com:unity-lobby-api
  name: Unity Lobby API
  tags:
  - Multiplayer
  - Lobby
  - Matchmaking
  - Gaming
  humanURL: https://services.docs.unity.com/guides/ugs-cli/latest/lobby/Lobby%20Command%20Line/overview/
  properties:
  - url: https://services.docs.unity.com/guides/ugs-cli/latest/lobby/Lobby%20Command%20Line/overview/
    type: Documentation
  description: Player-meeting service for creating, listing, joining, and managing lobbies with custom metadata, host migration,
    and integration with Relay or Multiplay. Supports private codes, region affinity, and player presence.
- aid: unity-com:unity-matchmaker-api
  name: Unity Matchmaker API
  tags:
  - Multiplayer
  - Matchmaking
  - Gaming
  humanURL: https://services.docs.unity.com/matchmaker-admin/v3/
  properties:
  - url: https://services.docs.unity.com/matchmaker-admin/v3/
    type: Documentation
  description: Rule-based matchmaker that places players into game sessions using skill, latency, party, and custom attributes.
    Integrates with Multiplay or Relay-backed sessions and exposes Admin APIs for queue, pool, and rule management.
- aid: unity-com:unity-multiplay-api
  name: Unity Multiplay (Game Server Hosting) API
  tags:
  - Multiplayer
  - Game Servers
  - Hosting
  - Gaming
  humanURL: https://services.docs.unity.com/multiplay-config/v1/
  properties:
  - url: https://services.docs.unity.com/multiplay-config/v1/
    type: Documentation
  - url: https://docs.unity.com/ugs/en-us/manual/game-server-hosting/manual/concepts/pricing
    type: Documentation
  description: Global dedicated game-server hosting (Multiplay). APIs cover fleets, builds, build configurations, machines,
    allocations, and queues. Note Unity ended direct operations of Multiplay on 31 March 2026 and licensed the service to
    Rocket Science Group; APIs continue under that operator.
- aid: unity-com:unity-vivox-api
  name: Unity Vivox Voice and Text Chat API
  tags:
  - Voice
  - Chat
  - Moderation
  - Multiplayer
  - Gaming
  humanURL: https://services.docs.unity.com/moderation/v1/
  properties:
  - url: https://services.docs.unity.com/moderation/v1/
    type: Documentation
  description: Vivox in-game voice and text chat with moderation, channel management, and recordings. The Moderation REST
    API handles user bans, channel mutes, transcript retrieval, and compliance evidence.
- aid: unity-com:unity-friends-api
  name: Unity Friends API
  tags:
  - Social
  - Friends
  - Presence
  - Gaming
  humanURL: https://services.docs.unity.com/friends/v1/
  properties:
  - url: https://services.docs.unity.com/friends/v1/
    type: Documentation
  description: Player social graph — friends, blocks, invitations, and presence — with cross-platform identifiers. Integrates
    with Player Names and Authentication for display and identity resolution.
- aid: unity-com:unity-analytics-api
  name: Unity Analytics API
  tags:
  - Analytics
  - Events
  - Telemetry
  - Gaming
  humanURL: https://services.docs.unity.com/analytics/v1/
  properties:
  - url: https://services.docs.unity.com/analytics/v1/
    type: Documentation
  description: Game telemetry and live-ops analytics. Client API ingests standard and custom events; reporting surfaces funnels,
    retention, monetization, and segmentation. Compatible with GDPR/COPPA consent flows.
- aid: unity-com:unity-triggers-api
  name: Unity Triggers API
  tags:
  - Triggers
  - Automation
  - Events
  - Gaming
  humanURL: https://services.docs.unity.com/triggers-admin/v1/
  properties:
  - url: https://services.docs.unity.com/triggers-admin/v1/
    type: Documentation
  description: Event-driven automation that fires Cloud Code in response to other UGS service events (Cloud Save writes, Economy
    purchases, Authentication signups, etc.). The Admin API manages triggers, filters, and dead-letter handling.
- aid: unity-com:unity-scheduler-api
  name: Unity Scheduler API
  tags:
  - Scheduler
  - Cron
  - Automation
  - Gaming
  humanURL: https://services.docs.unity.com/scheduler-admin/v1/
  properties:
  - url: https://services.docs.unity.com/scheduler-admin/v1/
    type: Documentation
  description: Scheduled execution of Cloud Code scripts/modules. Manage one-shot and recurring jobs with timezone awareness,
    retries, and execution history.
- aid: unity-com:unity-content-delivery-api
  name: Unity Content Delivery API
  tags:
  - Content Delivery
  - Asset Bundles
  - CDN
  - Gaming
  humanURL: https://services.docs.unity.com/content-delivery-management/v1/
  properties:
  - url: https://services.docs.unity.com/content-delivery-management/v1/
    type: Documentation
  - url: https://services.docs.unity.com/content-delivery-client/v1/
    type: Documentation
  description: Versioned asset/bundle distribution. Admin (management) API for buckets, badges, releases, and entries; client
    API resolves the active release for a player environment and serves signed asset URLs.
- aid: unity-com:unity-monetize-api
  name: Unity Monetize and Ads API
  tags:
  - Monetization
  - Advertising
  - LevelPlay
  - Gaming
  humanURL: https://services.docs.unity.com/monetize/v1/
  properties:
  - url: https://services.docs.unity.com/monetize/v1/
    type: Documentation
  - url: https://services.docs.unity.com/advertise/v1/
    type: Documentation
  - url: https://services.docs.unity.com/statistics/v2/
    type: Documentation
  description: Programmatic management of Unity's ad-monetization surface (formerly ironSource / LevelPlay). Includes Monetize
    (publisher placements, mediation), Advertise (user-acquisition campaigns), and Statistics (reporting) APIs.
- aid: unity-com:unity-assets-manager-api
  name: Unity Asset Manager API
  tags:
  - Assets
  - Digital Asset Management
  - Pipeline
  humanURL: https://services.docs.unity.com/assets-manager/v1/
  properties:
  - url: https://services.docs.unity.com/assets-manager/v1/
    type: Documentation
  - url: https://services.docs.unity.com/assets-manager-external/v1/
    type: Documentation
  description: Unity Cloud Asset Manager — a digital asset management API for 3D, image, audio, and animation assets used
    across game and Unity Industry workflows. Supports collections, versions, transformations, and third-party (external)
    ingest.
- aid: unity-com:unity-admin-and-iam-api
  name: Unity Admin and Identity (SCIM, Access, Core) API
  tags:
  - Administrative
  - IAM
  - SCIM
  - Identity
  humanURL: https://services.docs.unity.com/unity/v1/
  properties:
  - url: https://services.docs.unity.com/unity/v1/
    type: Documentation
  - url: https://services.docs.unity.com/access/v1/
    type: Documentation
  - url: https://services.docs.unity.com/access-resource-policy/v1/
    type: Documentation
  - url: https://services.docs.unity.com/scim/v2/
    type: Documentation
  - url: https://services.docs.unity.com/release/v1/
    type: Documentation
  description: Administrative control plane for Unity organizations, projects, environments, and resource policies. Includes
    SCIM 2.0 for SSO/identity provisioning, Access for IAM policies, Unity Core for org/project entities, and Releases for
    version metadata.
name: Unity
tags:
- Real-Time 3D
- Game Engine
- Gaming
- Multiplayer
- Cloud
- Live Operations
- Digital Twins
- XR
- ML-Agents
- Asset Pipeline
kind: contract
accessModel:
  pricing: paid
  onboarding: unknown
  trial: false
  try_now: false
  public: false
  label: Paid
  confidence: medium
  source:
  - plans
  generated: '2026-07-22'
  method: derived
image: https://kinlane-images.s3.amazonaws.com/shared/apis-json/icons/unity-com.png
access: 3rd-Party
common:
- type: TrustCenter
  url: security/unity-com-trust-center.yml
- type: VulnerabilityDisclosure
  url: security/unity-com-vulnerability-disclosure.yml
- type: DomainSecurity
  url: security/unity-com-domain-security.yml
- type: Portal
  url: https://unity.com
- type: Portal
  url: https://cloud.unity.com
- type: Portal
  url: https://dashboard.unity.com
- url: https://unity.com/products
  type: Documentation
- url: https://unity.com/products/unity-engine
  type: Documentation
- url: https://docs.unity.com/
  type: Documentation
- url: https://docs.unity3d.com/Manual/index.html
  name: Unity Engine Manual
  type: Documentation
- url: https://docs.unity3d.com/ScriptReference/index.html
  name: Unity Scripting API Reference (C#)
  type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual
  name: Unity Gaming Services Manual
  type: Documentation
- url: https://services.docs.unity.com/
  name: Unity Services Web API Docs
  type: Documentation
- url: https://docs.unity.com/cloud
  name: Unity Cloud
  type: Documentation
- url: https://learn.unity.com
  type: Training
- url: https://discussions.unity.com
  type: Forums
- url: https://support.unity.com
  type: Support
- url: https://status.unity.com
  type: StatusPage
- url: https://unity.com/releases
  type: ChangeLog
- url: https://unity.com/legal/terms-of-service
  type: TermsOfService
- url: https://unity.com/legal/privacy-policy
  type: PrivacyPolicy
- url: https://unity.com/security
  type: TrustCenter
- url: https://id.unity.com
  type: Signup
- url: https://dashboard.unity.com
  type: Signup
- url: https://unity.com/blog
  type: Blog
- url: https://blog.unity.com
  type: Blog
- url: https://github.com/Unity-Technologies
  type: GitHubOrganization
- url: https://github.com/Unity-Technologies/ml-agents
  name: ML-Agents Toolkit
  type: SDKs
- url: https://github.com/Unity-Technologies/com.unity.netcode.gameobjects
  name: Netcode for GameObjects
  type: SDKs
- url: https://github.com/Unity-Technologies/EntityComponentSystemSamples
  name: Entity Component System Samples
  type: CodeExamples
- url: https://github.com/Unity-Technologies/InputSystem
  name: Input System
  type: SDKs
- url: https://github.com/Unity-Technologies/arfoundation-samples
  name: AR Foundation Samples
  type: CodeExamples
- url: https://github.com/Unity-Technologies/UnityCsReference
  name: Unity C# Reference Source
  type: SDKs
- url: https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop
  name: Multiplayer Co-Op Samples
  type: CodeExamples
- url: https://docs.unity.com/ugs-overview/manual/ugs-cli/install
  name: Unity Gaming Services CLI (UGS CLI)
  type: CLI
- url: https://unity.com/products/gaming-services
  name: Unity Gaming Services Overview
  type: Portal
- url: https://unity.com/products/gaming-services/pricing
  name: UGS Pricing
  type: Pricing
- url: https://unity.com/products/pricing-updates
  name: Unity 2026 Pricing Updates
  type: Pricing
- url: https://unity.com/products
  name: Unity Plans and Pricing
  type: Plans
- url: https://docs.unity.com/ugs/en-us/manual/authentication/manual/rest-api
  name: Player Authentication REST API
  type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/cloud-save/manual/tutorials/rest-api
  name: Cloud Save REST API Tutorial
  type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/cloud-code/manual/modules/how-to-guides/write-modules/rest-api
  name: Cloud Code Modules HTTP APIs
  type: Documentation
- url: plans/unity-plans-pricing.yml
  type: Plans
- url: rate-limits/unity-rate-limits.yml
  type: RateLimits
- url: finops/unity-finops.yml
  type: FinOps
- type: Features
  data:
  - Unity Engine — cross-platform real-time 3D engine for games, simulations, XR, automotive, and industrial digital twins
  - Unity 6 (current) and 6.3 LTS — latest LTS release line with HDRP, URP, DOTS/ECS, Burst, and Job System
  - C# scripting with hot-reload, the Unity Scripting API, and full source available via UnityCsReference
  - Deployments to 25+ platforms — Windows, macOS, Linux, iOS, Android, WebGL, PlayStation, Xbox, Nintendo Switch, Meta Quest,
    Apple Vision Pro, HoloLens, and embedded targets
  - Unity Gaming Services (UGS) — production-grade backend for live games covering identity, persistence, economy, multiplayer,
    voice, content delivery, analytics, automation, and monetization
  - 30+ Unity Services REST APIs documented at services.docs.unity.com with consistent /service/version/ paths and OAuth2
    bearer auth (Authentication, Cloud Save, Cloud Code, Economy, Leaderboards, Remote Config, Relay, Lobby, Matchmaker, Multiplay,
    Vivox, Friends, Analytics, Triggers, Scheduler, Content Delivery, Asset Manager, Monetize/Advertise, SCIM, Access, Unity
    Core, Releases, Observability, Collaboration, Annotations, Presence, QoS, Distributed Authority, Session Observability,
    Workflow Engine, Storage, App Linking, Automation, Data Streaming)
  - Cloud Code — server-authoritative JavaScript scripts and C# modules at $0.072/compute-hour
  - Multiplay (Game Server Hosting) — global dedicated server fleets, transitioning to Rocket Science Group as of March 31
    2026
  - Vivox — embedded voice and text chat with built-in moderation
  - LevelPlay (formerly ironSource) — mediation, user acquisition, and statistics APIs for monetized games
  - Unity Cloud — Asset Manager, Version Control (Plastic SCM), Build Automation, Collaboration, Annotations, and Workflow
    Engine for asset, source-control, and DevOps pipelines
  - Unity Industry — Pixyz, CAD ingest, AR/VR enablement, and digital-twin tooling for non-game verticals
  - ML-Agents — open-source deep-reinforcement-learning toolkit for training AI agents in Unity environments
  - Netcode for GameObjects, Netcode for Entities, Distributed Authority, and Relay/Multiplay for multiplayer architectures
    from peer-to-peer to authoritative dedicated servers
  - AR Foundation for cross-platform AR (ARKit, ARCore, Magic Leap, HoloLens, Vision Pro)
  - Render pipelines — Built-in, Universal (URP), High Definition (HDRP) — with Shader Graph and Visual Effect Graph
  - DOTS / Entity Component System — data-oriented runtime with Burst compiler and the Jobs System for high-perf simulations
    and large worlds
  - Addressables and Cloud Content Delivery for live asset updates without app re-submission
  - Unity Version Control (UVCS / Plastic SCM) with free 25GB tier from Q1 2026 and seat-free public-cloud hosting
  - Unity Pro and Enterprise plans on 6.3 LTS no longer include Havok Physics; Personal remains free under $200K annual revenue
    or funding
  - 2026 pricing: Pro $210/seat/mo or $2,310/seat/yr (5% increase from 2025); Enterprise custom; Industry custom
  - 100+ official C#/.NET packages distributed via Unity Package Manager (UPM)
  - Postman, OpenAPI-style REST docs, and the UGS CLI as primary integration surfaces for the backend services
  - Unity Authentication tokens (player JWTs) are the universal bearer for all client-facing UGS APIs
  sources:
  - https://services.docs.unity.com/
  - https://unity.com/products
  - https://unity.com/products/gaming-services
  - https://unity.com/products/pricing-updates
  - https://docs.unity.com/
  - https://github.com/Unity-Technologies
  updated: '2026-05-25'
created: '2026-05-25T00:00:00.000Z'
modified: '2026-05-25'
position: Providing
description: Unity is a real-time 3D content creation platform — the Unity engine powers cross-platform games, simulations,
  XR experiences, and digital twins, while Unity Gaming Services (UGS) and Unity Cloud provide a production backend for live
  games and 3D pipelines. UGS exposes a coherent set of 30+ REST APIs at services.api.unity.com covering authentication, cloud
  save, cloud code, economy, leaderboards, remote config, relay, lobby, matchmaker, game-server hosting (Multiplay), voice/text
  chat (Vivox), friends, analytics, triggers, scheduler, content delivery, monetization/LevelPlay, asset management, and organization
  administration. Unity also ships open-source frameworks including ML-Agents, Netcode for GameObjects, and the Input System,
  and hosts the canonical Unity C# reference source on GitHub.
maintainers:
- FN: Kin Lane
  email: info@apievangelist.com
  X: apievangelist
  url: https://apievangelist.com
specificationVersion: '0.16'