Unity · OpenAPI Overlay 1.0.0

API Evangelist conversational phrasing for Unity Builds API

8 actions 8 updates phrasing extends openapi/unity-builds-api-openapi.yml
Generated by API Evangelist Written by API Evangelist tooling for Unity's API. It is a proposal applied on top of the contract, not a document Unity publishes.
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What the actions change

x-apievangelist-phrasing

Targets 8

$.info
$.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds'].get
$.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds'].post
$.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds/{number}'].get
$.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds/{number}'].delete
$.paths['/v1/projects/{projectId}/builds'].get
$.paths['/v1/projects/{projectId}/builds'].post
$.paths['/v1/projects/{projectId}/builds/{buildId}'].get

OpenAPI Overlay

Raw ↑
# Generated by API Evangelist (build-phrasing.py). Our phrasing, not observed demand.
overlay: 1.0.0
info:
  title: API Evangelist conversational phrasing for Unity Builds API
  version: 1.0.0
extends: openapi/unity-builds-api-openapi.yml
actions:
- target: $.info
  update:
    x-apievangelist-phrasing:
      method: generated
      generated: '2026-10-01'
      generator: build-phrasing.py
      label: Generated by API Evangelist
      operations: 7
- target: $.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds'].get
  update:
    x-apievangelist-phrasing:
      intent: List a build target's Cloud Build history
      effect: read
      questions:
      - What builds have already run for one of my Cloud Build targets?
      - Can I page through a build target's build history a few results at a time?
      - Where do I see past Unity Cloud Build runs for a specific platform target?
      instructions:
      - text: Show the build history for build target {buildtargetid} in project {projectid} of org {orgid}.
        slots:
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      - text: List page {page} of builds for target {buildtargetid}, {per_page} per page, in project {projectid} under org {orgid}.
        slots:
          page: query.page
          buildtargetid: path.buildtargetid
          per_page: query.per_page
          projectid: path.projectid
          orgid: path.orgid
      method: generated
      generated: '2026-10-01'
- target: $.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds'].post
  update:
    x-apievangelist-phrasing:
      intent: Start a new Cloud Build for a build target
      effect: write
      questions:
      - How do I kick off a new Unity Cloud Build for a build target?
      - Can I force a clean build instead of reusing the cached workspace?
      - Is it possible to delay a Cloud Build rather than starting it right away?
      instructions:
      - text: Start a new build of target {buildtargetid} in project {projectid} under org {orgid}.
        slots:
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      - text: Trigger a clean rebuild ({clean}) of build target {buildtargetid} in project {projectid}, org {orgid}.
        slots:
          clean: requestBody.clean
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      - text: Queue a build for target {buildtargetid} in project {projectid} of org {orgid} with a delay of {delay}.
        slots:
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
          delay: requestBody.delay
      method: generated
      generated: '2026-10-01'
- target: $.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds/{number}'].get
  update:
    x-apievangelist-phrasing:
      intent: Get a numbered Cloud Build's status and artifacts
      effect: read
      questions:
      - Did Cloud Build number 42 for my build target succeed or fail?
      - Where can I find the artifacts and logs for one specific Cloud Build run?
      instructions:
      - text: 'Show the status, artifacts and logs of Cloud Build #{number} for target {buildtargetid} in project {projectid}, org {orgid}.'
        slots:
          number: path.number
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      - text: Check whether build number {number} of target {buildtargetid} (project {projectid}, org {orgid}) has finished.
        slots:
          number: path.number
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      method: generated
      generated: '2026-10-01'
- target: $.paths['/orgs/{orgid}/projects/{projectid}/buildtargets/{buildtargetid}/builds/{number}'].delete
  update:
    x-apievangelist-phrasing:
      intent: Cancel an in-progress Cloud Build
      effect: destructive
      questions:
      - Can I stop a Cloud Build that is still running?
      - How do I abort a build I started by mistake on a build target?
      instructions:
      - text: 'Cancel Cloud Build #{number} on target {buildtargetid} in project {projectid}, org {orgid}.'
        slots:
          number: path.number
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      - text: Abort the in-progress build {number} for build target {buildtargetid} of project {projectid} under org {orgid}.
        slots:
          number: path.number
          buildtargetid: path.buildtargetid
          projectid: path.projectid
          orgid: path.orgid
      method: generated
      generated: '2026-10-01'
- target: $.paths['/v1/projects/{projectId}/builds'].get
  update:
    x-apievangelist-phrasing:
      intent: List a project's game server builds
      effect: read
      questions:
      - Which game server builds exist in my Multiplay hosting project?
      - What dedicated server builds have I set up for this project?
      instructions:
      - text: List all game server builds in project {projectId}.
        slots:
          projectId: path.projectId
      - text: Show every dedicated server build configured for project {projectId}.
        slots:
          projectId: path.projectId
      method: generated
      generated: '2026-10-01'
- target: $.paths['/v1/projects/{projectId}/builds'].post
  update:
    x-apievangelist-phrasing:
      intent: Create a game server build
      effect: write
      questions:
      - Can I register a new dedicated game server build for a Linux or Windows server?
      - What do I need to create a game server build configuration?
      instructions:
      - text: Create a game server build named {buildName} for OS {os} in project {projectId}.
        slots:
          buildName: requestBody.buildName
          os: requestBody.os
          projectId: path.projectId
      - text: Set up a new dedicated server build {buildName} targeting {os} in project {projectId}.
        slots:
          buildName: requestBody.buildName
          os: requestBody.os
          projectId: path.projectId
      method: generated
      generated: '2026-10-01'
- target: $.paths['/v1/projects/{projectId}/builds/{buildId}'].get
  update:
    x-apievangelist-phrasing:
      intent: Get a game server build's details
      effect: read
      questions:
      - What are the details of one particular game server build in my hosting project?
      - Can I look up a dedicated server build by its build ID?
      instructions:
      - text: Show game server build {buildId} in project {projectId}.
        slots:
          buildId: path.buildId
          projectId: path.projectId
      - text: Get the details of dedicated server build {buildId} for project {projectId}.
        slots:
          buildId: path.buildId
          projectId: path.projectId
      method: generated
      generated: '2026-10-01'

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