Unity · Example Payload
Unity Cloud Save Set Player Data Example
Example showing how to persist multiple player data items to the cloud including game progress and equipment.
Game DevelopmentReal-Time 3DMultiplayerGame ServicesCloud Gaming
Unity Cloud Save Set Player Data Example is an example object payload from Unity, with 4 top-level fields. It illustrates the shape of data this provider's APIs accept or return.
Top-level fields
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