Unity · Rate Limits

Unity Rate Limits

Unity Rate Limits is the rate-limit profile for Unity on the APIs.io network — every limit transcribed verbatim from the provider’s own documentation on 2026-09-20.

It captures 2 rate-limit definitions, including Per-second request limit — 10 requests per second; Per 30-minute request limit — 500 requests per 30 minute period.

Limit state is signalled in the Retry-After response header, and an exhausted limit returns HTTP 429.

Tagged areas include Game Development, Real-Time 3D, Multiplayer, Game Services, and Cloud Gaming.

2 Limits Exhausted: HTTP 429 Retry-After
Transcribed from the provider's documentation on 2026-09-20 — docs.unity.com/en-us/oas-player-auth-admin/1.0.0.
View Source
Game DevelopmentReal-Time 3DMultiplayerGame ServicesCloud GamingUnity

Limits

Per-second request limit unclear
10 requests per second
Player Authentication Admin API
· per second
10
Per 30-minute request limit unclear
500 requests per 30 minute period
Player Authentication Admin API
500

Sources

Work with this as data

Every rate limit here is available over the APIs.io API and to AI agents over MCP.

MCP server

One button, every client — Claude, Cursor, VS Code and the rest.

https://apis.io/mcp

Tools for rate limits

4 MCP tools reach this
  • find_rate_limitsBrowse and filter every rate limit in the catalog.
  • apis_io_searchSTART HERE — APIs, providers and tags for one query, each with its total.
  • resolveTurn a domain, URL or GitHub org into the provider it belongs to.
  • find_cohortsEvery scored population of providers in the catalog.
All 92 tools →

Call it yourself

curl for this page
This rate limit
curl "https://apis.io/api/v1/rate-limits/unity-rate-limits"
All rate limits
curl "https://apis.io/api/v1/rate-limits?limit=25"

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