High Fidelity
High Fidelity provides live spatial audio technology for apps and games. Its Spatial Audio Client Library (hifi-spatial-audio, MIT) lets developers embed realistic positional voice — 3D azimuth/distance transforms, nearfield "whisper" audio, noise reduction, and many simultaneous speakers over the Opus codec — into web and native applications, and previously connected them to a hosted Spatial Audio API server via signed connection JWTs. Apps including Clubhouse, Hubbub, Breakroom, and Soundstage used the technology. The hosted API service has since been discontinued; the SDK remains open source, and the company's active product is Quad, a spatial social platform that recreates physical meeting spaces. High Fidelity was founded by Philip Rosedale and is a portfolio company of GV.
High Fidelity publishes 1 API on the APIs.io network. Tagged areas include Company, Consumer, Spatial Audio, Audio, and Voice.
High Fidelity’s developer surface includes authentication, changelog, getting-started guide, engineering blog, support, pricing, and 9 more developer resources.
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APIs
High Fidelity Spatial Audio API
Client SDK and hosted spatial audio server for embedding real-time positional voice in web and native apps. Auth is a connection JWT signed with the developer's App Secret. The ...
Resources
Get Started 1
Portal, sign-up, and the first successful call
Agent Surfaces 1
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 1
Pagination, idempotency, versioning, errors, and events
Build 3
SDKs, sample code, and the tooling you integrate with
Access & Security 2
Authentication, authorization, and security posture
Operate 2
Status, limits, changes, and where to get help
Commercial 3
Pricing, plans, and the legal terms of use
Company 2
The organization behind the API