Electronic Arts
Electronic Arts (EA) is a global leader in digital interactive entertainment, developing and delivering games, content, and online services for internet-connected consoles, mobile devices, and personal computers. EA's portfolio includes franchises such as EA SPORTS FC, Madden NFL, Battlefield, The Sims, Apex Legends, and Need for Speed, supported by online services like the EA app, EA Play, and EA Help. EA runs no public developer portal and publishes no OpenAPI, GraphQL, AsyncAPI or gRPC contract. Its one API programme is the EA SPORTS FC Community API, announced 2026-07-27, which lets a player grant an approved community site (FUT.GG, FUTBIN, FUTWIZ) delegated read access to Ultimate Team data through EA's OAuth flow; EA states it is not accepting further partner requests. The only machine-readable documents EA serves anywhere are the OpenID Connect Discovery and RFC 8414 authorization-server metadata on accounts.ea.com, plus the JWKS they reference.
Electronic Arts is listed with 2 APIs on the APIs.io network. Tagged areas include Gaming, Video Games, Entertainment, Consumer, and Player Services.
Electronic Arts’ developer surface includes support, engineering blog, authentication, pricing, and 23 more developer resources.
Kin Score
Markets this provider is in provisional
The Kin Score Market layer reads a provider inside its market: its position, and how deep its integrations go. Depth is only comparable within a position. Provisional and unweighted: not part of the Kin Score or agent readiness.
| Market | Position | Depth | Registered MCP server | Declares compatibility |
|---|---|---|---|---|
| Gaming, Entertainment and Sports | standard | 17.2 (thin) | - | - |
Registered MCP server and declares compatibility are report only — not weighted. Undeclared means we found nothing we can read, so there is no number: we never infer integrations.
APIs 3
Individual APIs this provider publishes. MODELED: a real API behind a partner or contract gate; there is no public reference, so API Evangelist drew its shape. NOT AN API: a product area with no API behind it, not counted.
Electronic Arts
Public-facing presence of Electronic Arts. Covers EA's corporate site, consumer game services, the EA app, EA Play subscription, and EA Help support surfaces. EA does not publis...
NOT AN APIEA Account OpenID Connect / OAuth 2.0
EA's account authorization server at accounts.ea.com — the single identity surface behind the EA app, EA's web properties and the approved EA SPORTS FC Community API partners. E...
EA SPORTS FC Community API
EA's only API programme, announced 2026-07-27. A player connects their EA Account to an approved community site through EA's OAuth login flow and grants that site permission to ...
Electronic Arts API pricing
Prices published by Electronic Arts, read 2026-09-06 from "Verbatim on page: \"EA Play is just $5.99 a month or $39.99 for a full year.\" and \"$16.99 a month or $119.99 for a full year.\"", "status" => 200, "url" => "https://www.ea.com/ea-play"}" rel="nofollow noopener">{"note" => "Verbatim on page: \"EA Play is just $5.99 a m....
| Plan | Price |
|---|---|
| EA Play (Consumer) subscription | $5.99 per EA Play monthly / month · $39.99 per EA Play yearly / year |
| EA Play Pro (Consumer) subscription | $16.99 per EA Play Pro monthly / month · $119.99 per EA Play Pro yearly / year |
Pricing Plans 1
Published pricing tiers and plan structures.
Rate Limits 1
Documented rate limits and quota policies.
Electronic Arts Rate Limits
RATE LIMITSFinOps 1
Cost, billing, and metering signals for API financial operations.
Electronic Arts Finops
FINOPSSecurity Posture 3
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Scopes 1
OAuth scopes governing access to this provider's APIs.
Press 5
Recent news and press coverage referencing this provider.
Sent Via email October 28, 2025 Scott Bessent Secretary of ...
Stability AI Partners with Electronic Arts on Customizable AI
Mr. Andrew Wilson Chief Executive Officer Electronic Arts, Inc.
Inside the AI divide roiling video game giant Electronic Arts
EA and Stability AI partner to empower artists, designers, ...
Resources
Agent Surfaces 2
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 3
Pagination, idempotency, versioning, errors, and events
Build 2
SDKs, sample code, and the tooling you integrate with
Access & Security 5
Authentication, authorization, and security posture
Operate 4
Status, limits, changes, and where to get help
Commercial 5
Pricing, plans, and the legal terms of use
Company 5
The organization behind the API
Other 1
Properties that don't map to a standard resource type
Source (apis.yml)
Electronic Arts API — frequently asked questions
Does Electronic Arts have an API?
Yes. APIs.io lists 3 APIs from Electronic Arts, including Electronic Arts, EA Account OpenID Connect / OAuth 2.0 and EA SPORTS FC Community API.
How do I authenticate with the Electronic Arts API?
Electronic Arts documents its authentication (0 schemes). The details are profiled on APIs.io as Electronic Arts Authentication.
How much does the Electronic Arts API cost?
Electronic Arts publishes its prices; its EA Play (Consumer) plan is $5.99 per EA Play monthly / month · $39.99 per EA Play yearly / year as of 2026-09-06. APIs.io lists 2 pricing plans for Electronic Arts, with each plan's price, limits and inclusions under Pricing on this page.
Is the Electronic Arts API ready for AI agents?
Electronic Arts has a Kin Score of 32.1 out of 100 (thin) and an Agent Readiness score of 9.0 (agent-aware), scored by API Evangelist on 2026-11-06.
Work with this as data
Every provider here is available over the APIs.io API and to AI agents over MCP.