Appcharge
Appcharge is a monetization and payments platform (merchant of record) for mobile game publishers. It lets studios sell in-game offers direct-to-consumer outside the app stores through a hosted web store, a mobile Checkout SDK, and Payment Links — covering checkout sessions, price localization, coupons and promo codes, refunds, web-store offers (bundles, daily bonuses, rolling/special offers, progress bars, reward calendars, triggered popups), offer components, game-portal content, media assets, translations, financial and analytics reporting, and player personalization/authentication callbacks. The REST API authenticates with an x-publisher-token API-key header; webhooks and Appcharge-to-publisher callbacks are HMAC-SHA256 signed with a replay window; and a hosted MCP server exposes agent access over OAuth 2.0 (authorization_code + PKCE).
Appcharge publishes 1 API on the APIs.io network: Publisher API. Tagged areas include Company, Payments, Monetization, Merchant of Record, and Mobile Games.
The Appcharge catalog on APIs.io includes 1 event-driven AsyncAPI specification.
Appcharge’s developer surface includes documentation, API reference, support, engineering blog, signup flow, authentication, changelog, and 31 more developer resources.
API Rating
APIs
Appcharge Publisher API
The Appcharge Publisher REST API for checkout sessions, refunds, coupons and promo codes, price localization, financial/analytics reporting, web-store offers and components, gam...
MCP Servers
appcharge-mcp.yml
MCP SERVERRate Limits
Event Specifications
Appcharge Events (V2) Webhooks
Appcharge sends real-time, structured webhook events (Events V2) to a publisher-registered HTTPS endpoint for order lifecycle, web store and game portal interactions, logins, an...
ASYNCAPIResources
Get Started 3
Portal, sign-up, and the first successful call
Documentation 3
Reference material describing how the API behaves
Agent Surfaces 5
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 7
Pagination, idempotency, versioning, errors, and events
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Build 3
SDKs, sample code, and the tooling you integrate with
Access & Security 7
Authentication, authorization, and security posture
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Operate 5
Status, limits, changes, and where to get help
Commercial 2
Pricing, plans, and the legal terms of use
Company 2
The organization behind the API
Other 1
Properties that don't map to a standard resource type