Mobcrush Streaming, Inc. was a Santa Monica, California live-streaming technology company, founded in 2013 by Royce Disini with James Hurley, Travis Rogers and Stephen Dao, that made it possible for mobile gamers to broadcast gameplay straight from an iOS or Android device with no capture card, no desktop encoder and no third-party software. Its differentiator was simulcast: a creator went live once and Mobcrush relayed the same broadcast simultaneously to Twitch, YouTube, Facebook, Twitter and Periscope at no extra charge, which turned the product from a competing destination into distribution infrastructure for creators who already had audiences elsewhere. The company added an advertising and sponsorship layer in 2018 ("Go Live, Get Paid") and operated Mineville, one of six official Minecraft server partners under agreement with Microsoft, reaching more than twenty million players a year. It raised roughly $35.9M across its rounds, including an $11M Series A in September 2015 led by Kleiner Perkins Caufield & Byers and a $20M round in 2016, with First Round Capital and Lowercase Capital also participating. Super League Gaming announced its acquisition of Mobcrush on 11 March 2021 and closed it on 2 June 2021 for approximately 12.6 million shares of common stock; the acquirer now trades as Super League Enterprise, Inc. and does not carry the Mobcrush brand forward as a product. Mobcrush ran a JSON web API at www.mobcrush.com/api/ that backed its own site and mobile apps, but it never published a developer portal, an API reference, a first-party SDK or any machine-readable specification, so there is no public API surface to catalog — and the mobcrush.com domain, while still registered, no longer resolves at all. This profile is retained as a historical record.
Mobcrush is profiled on the APIs.io network. Tagged areas include Company, Defunct, Acquired, Gaming, and Live Streaming.
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aid: mobcrush
name: Mobcrush
description: 'Mobcrush Streaming, Inc. was a Santa Monica, California live-streaming technology company, founded in 2013 by
Royce Disini with James Hurley, Travis Rogers and Stephen Dao, that made it possible for mobile gamers to broadcast gameplay
straight from an iOS or Android device with no capture card, no desktop encoder and no third-party software. Its differentiator
was simulcast: a creator went live once and Mobcrush relayed the same broadcast simultaneously to Twitch, YouTube, Facebook,
Twitter and Periscope at no extra charge, which turned the product from a competing destination into distribution infrastructure
for creators who already had audiences elsewhere. The company added an advertising and sponsorship layer in 2018 ("Go Live,
Get Paid") and operated Mineville, one of six official Minecraft server partners under agreement with Microsoft, reaching
more than twenty million players a year. It raised roughly $35.9M across its rounds, including an $11M Series A in September
2015 led by Kleiner Perkins Caufield & Byers and a $20M round in 2016, with First Round Capital and Lowercase Capital also
participating. Super League Gaming announced its acquisition of Mobcrush on 11 March 2021 and closed it on 2 June 2021 for
approximately 12.6 million shares of common stock; the acquirer now trades as Super League Enterprise, Inc. and does not
carry the Mobcrush brand forward as a product. Mobcrush ran a JSON web API at www.mobcrush.com/api/ that backed its own
site and mobile apps, but it never published a developer portal, an API reference, a first-party SDK or any machine-readable
specification, so there is no public API surface to catalog — and the mobcrush.com domain, while still registered, no longer
resolves at all. This profile is retained as a historical record.'
url: https://raw.githubusercontent.com/api-evangelist/mobcrush/refs/heads/main/apis.yml
x-api-posture: no-product-api
x-api-posture-basis: observed
x-api-posture-note: Mobcrush ran a JSON web API at www.mobcrush.com/api/ that backed its own site and mobile apps, but it
never published a developer portal, an API reference, a first-party SDK or any machine-readable sp
x-harvest-source-url: https://forgeglobal.com/mobcrush_stock/
deliveryModel:
model: library
open_source: false
commercial: false
callable_host: false
label: Library · distributed through package registries, no callable service
confidence: low
source:
- none
generated: '2026-08-28'
method: derived
image: https://avatars.githubusercontent.com/u/14281215?v=4
x-type: company
x-source: harvest:secondary-market
x-tier: stub
x-tier-reason: defunct-no-api-surface
x-status: defunct
x-founded: '2013'
x-headquarters: Santa Monica, California, United States
x-acquired-by: Super League Gaming, Inc. (now Super League Enterprise, Inc.)
x-acquisition-announced: '2021-03-11'
x-acquisition-closed: '2021-06-02'
x-acquisition-note: Merger consideration was approximately 12.6 million shares of Super League common stock, approved by Super
League shareholders on 2021-05-27. The Mobcrush brand was absorbed and retired; https://www.superleague.com/mobcrush returns
HTTP 404.
x-domain-status: lame-delegation
x-domain-note: mobcrush.com is still registered with NameCheap (created 2013-11-26, registry expiry 2026-11-26) and the .com
registry still publishes four Amazon Route 53 name servers for it, but the hosted zone behind that delegation has been deleted
— every one of those name servers answers REFUSED, so Google Public DNS, Cloudflare and Cloudflare DNS-over-HTTPS all return
SERVFAIL for mobcrush.com and for every subdomain (www, api, developer, docs, app, status). No TCP connection to any Mobcrush
host can be opened, so nothing could be probed at the HTTP layer. This is a DNS-layer failure, one level below anything
a 404 or a parking lander could report, and it is why no host pointer is wired. See well-known/mobcrush-well-known.yml.
x-venue-listing-note: The Website pointer below is a Forge Global secondary-market listing page, not a Mobcrush host — the
company has no live web presence of its own. It is retained only because the network-wide treatment of venue listings is
tracked separately (roadmap#56); it should not be read as evidence that Mobcrush operates a website.
specificationVersion: '0.23'
created: '2026-08-25'
modified: '2026-08-25'
tags:
- Company
- Defunct
- Acquired
- Gaming
- Live Streaming
- Video
- Mobile
- Creator Economy
- Media
- Advertising
tags_raw:
- Company
- Defunct
- Acquired
- Gaming
- Live Streaming
- Video
- Mobile
- Creator Economy
- Media
- Advertising
apis: []
maintainers:
- FN: Kin Lane
email: kin@apievangelist.com
- FN: APIs.json
email: info@apis.io
common:
- type: GitHubOrganization
url: https://github.com/Mobcrush
- type: Packages
url: packages/mobcrush-packages.yml
x-enrichment:
date: '2026-08-25'
status: minimal
artifacts_added: 2
pass: local-v1
x-coverage:
state: none
reason: defunct
detail: Mobcrush was acquired by Super League Gaming on 2 June 2021 and the brand retired; its domain mobcrush.com is still
registered and still delegated to four Route 53 name servers, but the hosted zone behind them was deleted, so every public
resolver returns SERVFAIL for mobcrush.com and every subdomain and no HTTP request to any Mobcrush host can even open
a connection — and Wayback shows the company never published a developer portal, reference or spec while it was alive,
only an internal /api/ used by its own site and apps.
evidence:
- url: https://mobcrush.com/
status: 0
- url: https://api.mobcrush.com/openapi.json
status: 0
- url: https://mobcrush.com/.well-known/agent-card.json
status: 0
- url: https://mobcrush.com/.well-known/agent.json
status: 0
- url: https://mobcrush.com/llms.txt
status: 0
- url: https://www.mobcrush.com/api/
status: 404
- url: https://www.superleague.com/mobcrush
status: 404
- url: https://api.github.com/orgs/Mobcrush
status: 200
- url: https://www.superleague.com/
status: 200
checked: '2026-08-25'