AccelByte
AccelByte provides AccelByte Gaming Services (AGS), a modular backend platform for live games. Its REST services cover player accounts and IAM, player profiles, cloud save, statistics and leaderboards, matchmaking, lobby and session, commerce and monetization, seasons and battle pass, achievements, dedicated server management (Armada/DSMC), analytics and telemetry, and user-generated content, all secured with OAuth2 client credentials and namespace-scoped IAM.
APIs
AccelByte IAM API
Identity and Access Management - user registration and login, OAuth2 token issuance (client credentials, authorization code, platform token exchange), JWT verification, roles, p...
AccelByte Basic (Player Profile) API
Player profiles, namespaces, files/avatar storage, and misc user-facing metadata that games attach to a player identity.
AccelByte Cloud Save API
Stores and retrieves game and player data as JSON records - player records, game records, and public/private key-value state that persists across sessions and devices.
AccelByte Statistics & Leaderboard API
Defines stat configurations, records player stat items, and exposes ranked leaderboards (all-time, weekly, monthly) built on top of tracked statistics.
AccelByte Matchmaking API
Rule-based matchmaking (Matchmaking V2) - create and manage match pools, submit match tickets, and produce balanced match sessions handed off to the session service.
AccelByte Lobby & Session API
Game sessions and parties (Session V2) plus lobby features - party management, friends, presence, and chat coordination for players before and during a match.
AccelByte Commerce (Platform) API
In-game commerce and monetization - catalog/stores, items, entitlements, wallets and virtual currencies, orders and checkout, fulfillment, and integrations with real-money payme...
AccelByte Seasons & Battle Pass API
Season Pass / Battle Pass - define seasons, tiers, passes, and rewards, grant experience, and track player progression and claimed rewards across a season.
AccelByte Achievement API
Achievement definitions (incremental and standard), player unlock tracking, and tie-ins with statistics so achievements progress automatically as stats change.
AccelByte Dedicated Server (Armada/DSMC) API
Dedicated Server Manager (Armada/DSMC) - register and manage dedicated game server fleets, claim and release server sessions, and orchestrate multi-region server scaling for ses...
AccelByte Analytics & Telemetry API
Game Telemetry - ingest gameplay and client telemetry events (single and batched) for the analytics pipeline, feeding dashboards and downstream data exports.
AccelByte UGC API
User-Generated Content - lets players create, upload, tag, share, like, and download content (channels, contents, and metadata) with moderation hooks.