AccelByte · FinOps Profile

Accelbyte Finops

FinOps view of AccelByte Gaming Services (AGS) spend. AGS is a B2B platform billed primarily on Monthly Active Users (MAU) across the online services suite, plus pass-through dedicated server compute (Armada) for session-based games and storage/egress for Cloud Save and UGC. Because pricing is quote-based, cost management centers on tracking MAU, server-hours, and storage rather than public per-request rates.

Accelbyte Finops is the FinOps profile for AccelByte on the APIs.io network, aligned with the FinOps Foundation Framework.

It defines 6 billable meters, billed in USD, on a monthly cycle, and pricing category subscription-based.

The profile maps 8 FOCUS columns for cost-allocation reporting.

Tagged areas include Gaming, Backend, BaaS, Live Services, and FinOps.

Category: Developer Tools and Platform Pricing: Subscription-Based Billing: Monthly FOCUS v1.3
GamingBackendBaaSLive ServicesFinOpsCost ManagementFOCUS

Framework Alignment

Framework
Data Spec

Charge Categories

UsagePurchaseAdjustment

FOCUS Columns

BillingCurrency
USD
ChargeCategory
Usage
InvoiceIssuerName
AccelByte
PricingCategory
Subscription-Based
ProviderName
AccelByte
PublisherName
AccelByte
ServiceCategory
Developer Tools and Platform
ServiceName
AccelByte Gaming Services

Meters

monthly_active_users
Unit: users
Distinct active players in the billing period; primary AGS billing metric.
dedicated_server_hours
Unit: hours
Armada/DSMC dedicated server compute hours for session-based games.
cloudsave_storage
Unit: gigabytes
Stored player and game record data (Cloud Save).
ugc_storage
Unit: gigabytes
Stored and served user-generated content payloads.
telemetry_events
Unit: events
Telemetry events ingested through Game Telemetry.
data_egress
Unit: gigabytes
Network egress for content delivery and server traffic.

Sources