Bezi
Bezi is an AI agent for Unity game developers that runs directly inside the Unity Editor. It indexes a project's scripts, assets, scenes, packages and documentation in real time to deliver context-aware debugging, code generation, shader creation, scene building and no-code Unity tool automation that follows each project's own conventions. Bezi supports multiple frontier models (Claude Sonnet, GPT, GLM and others), a Skills system for packaging repeatable workflows, MCP connections for external context (Blender, Miro, Notion, Perforce and more), and real-time collaborative team workspaces. The company is SOC 2 Type II certified and backed by Bessemer Venture Partners and Uncork Capital. Bezi ships an in-editor product and desktop/plugin experience rather than a public HTTP API.
Bezi is profiled on the APIs.io network. Tagged areas include Company, Ai Ml, Game Development, Unity, and Developer Tools.
Bezi’s developer surface includes documentation, getting-started guide, quickstart, engineering blog, pricing, signup flow, support, and 12 more developer resources.
Kin Score
Security Posture 2
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Resources
Get Started 4
Portal, sign-up, and the first successful call
Documentation 1
Reference material describing how the API behaves
Agent Surfaces 1
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 1
Pagination, idempotency, versioning, errors, and events
Build 1
SDKs, sample code, and the tooling you integrate with
Access & Security 4
Authentication, authorization, and security posture
Operate 2
Status, limits, changes, and where to get help
Commercial 3
Pricing, plans, and the legal terms of use
Company 2
The organization behind the API