Alliance for OpenUSD
The Alliance for OpenUSD (AOUSD) is a Linux Foundation project dedicated to promoting interoperability of 3D content through Universal Scene Description (OpenUSD). Founded by Pixar, Adobe, Apple, Autodesk, and NVIDIA, AOUSD standardizes 3D content ecosystems for film, gaming, architecture, industrial design, and the metaverse. OpenUSD provides a high-performance extensible software platform for collaboratively constructing animated 3D scenes with schemas for geometry, shading, lighting, physics, and volume rendering.
Alliance for OpenUSD publishes 2 APIs on the APIs.io network. Tagged areas include 3D, Interoperability, Linux Foundation, Metaverse, and OpenUSD.
The Alliance for OpenUSD catalog on APIs.io includes 1 JSON-LD context and 1 Spectral governance ruleset.
Alliance for OpenUSD’s developer surface includes developer portal, documentation, getting-started guide, engineering blog, and 6 more developer resources.
Kin Score
APIs 2
Individual APIs this provider publishes, each with its own machine-readable definition.
OpenUSD C++ API
The OpenUSD C++ API is the primary interface for working with Universal Scene Description data. Provides access to USD core (scene composition and asset management), UsdImaging ...
OpenUSD Python Bindings
OpenUSD provides comprehensive Python bindings for all major C++ modules, enabling scripting and pipeline integration in Python-based DCC workflows. Python bindings cover the fu...
Pricing Plans 1
Published pricing tiers and plan structures.
Aousd Plans Pricing
PLANSRate Limits 1
Documented rate limits and quota policies.
Aousd Rate Limits
RATE LIMITSFinOps 1
Cost, billing, and metering signals for API financial operations.
Aousd Finops
FINOPSFeatures 5
Notable capabilities this provider offers.
Scene Composition
USD's composition arcs (references, payloads, variants, instancing, and specializes) enable non-destructive scene assembly from multiple asset layers with override workflows.
Schema-Driven Extensibility
OpenUSD's schema system allows studios and tool vendors to extend the core specification with domain-specific schemas for physics, simulation, characters, and environments.
Hydra Rendering Architecture
The Hydra rendering delegate architecture enables pluggable render backends including Storm (OpenGL), Arnold, RenderMan, and others.
Multiple File Formats
OpenUSD supports human-readable ASCII (.usda), binary (.usdb), and packaged archive (.usdz) file formats for different use cases.
Asset Resolution
The ArResolver system enables customizable asset path resolution for integrating USD with studio asset management systems.
Semantic Vocabularies 1
JSON-LD contexts and semantic vocabularies used across these APIs.
Aousd Context
JSON-LDSpectral Rules 1
Spectral governance rulesets for linting and validating these APIs.
Alliance for OpenUSD API Rules
SPECTRALJSON Schema 2
Standalone JSON Schema definitions for this provider's data models.
JSON Structure 2
JSON Structure definitions describing this provider's data shapes.
Aousd Usd Layer Structure
JSON STRUCTUREAousd Usd Prim Structure
JSON STRUCTUREExamples 2
Example request and response payloads for these APIs.
Aousd Usd Layer Example
EXAMPLEAousd Usd Prim Example
EXAMPLESecurity Posture 1
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Use Cases 5
What developers build with this provider.
Film and Visual Effects Production
Exchange complex animated scenes between DCC tools (Maya, Houdini, Blender, Katana) and render farms using OpenUSD as the common format.
Game Development
Use OpenUSD as an interchange format between game engines like Unreal Engine and Unity and DCC content creation tools.
Architecture and Design Visualization
Share 3D building models, materials, and lighting between architectural design tools and real-time visualization platforms.
Metaverse and XR
Enable interoperability of 3D assets and scenes across XR platforms, spatial computing devices, and virtual world applications.
Industrial Digital Twins
Represent complex mechanical assemblies and simulation environments for industrial digital twin applications using USD schemas.
Integrations 5
Pre-built integrations with other platforms and tools.
Autodesk Maya / 3ds Max
Import and export USD files via Autodesk's official USD plugins for Maya and 3ds Max, enabling OpenUSD-based pipelines.
SideFX Houdini
Native USD integration in Houdini via LOPs (Layout Object Primitives) for creating and editing USD scenes and assets.
Apple Reality Composer Pro
Apple's spatial computing tools use .usdz as the primary format for augmented reality and visionOS content.
NVIDIA Omniverse
NVIDIA Omniverse is built on OpenUSD, using it as the foundation for collaborative 3D design and industrial digital twin workflows.
Pixar RenderMan
RenderMan natively reads USD scenes, making it the primary production renderer for USD-based feature film pipelines.
Resources
Get Started 2
Portal, sign-up, and the first successful call
Documentation 2
Reference material describing how the API behaves
Design & Contract 1
Pagination, idempotency, versioning, errors, and events
Build 2
SDKs, sample code, and the tooling you integrate with
Access & Security 1
Authentication, authorization, and security posture
Company 2
The organization behind the API