2bytes
2bytes Corporation (투바이트) is a South Korean game services and publishing company founded in 2020 in Seoul, providing game localization, QA testing, player support, content marketing, live operations and global launch support to more than 40 game company partners including Pearl Abyss and Kakao Games. The company also builds and operates an H5 (HTML5) game platform that runs in-app without installation, covering platform construction, global H5 game sourcing, localization and live operations, integrated by partner apps through an SDK. Its service brand is 2bytes Play. As of this profile 2bytes publishes no public developer portal, API reference, or machine-readable API contract; the H5 platform SDK is offered through a business contact channel rather than a self-serve developer program.
2bytes is profiled on the APIs.io network. Tagged areas include Company, Gaming, Game Services, Localization, and Quality Assurance.
2bytes’ developer surface includes engineering blog and 6 more developer resources.
Kin Score
Pricing Plans 1
Published pricing tiers and plan structures.
2Bytes Plans Pricing
PLANSRate Limits 1
Documented rate limits and quota policies.
2Bytes Rate Limits
RATE LIMITSSecurity Posture 1
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Resources
Agent Surfaces 1
MCP servers, agent skills, and machine-readable catalogs
Access & Security 1
Authentication, authorization, and security posture
Operate 1
Status, limits, changes, and where to get help
Commercial 2
Pricing, plans, and the legal terms of use
Company 2
The organization behind the API
Source (apis.yml)
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