Didimo
Didimo is a digital human and 3D character technology company whose flagship product, Popul8, automates the creation of game-ready NPCs, crowds, and digital humans at scale. Popul8 Express lets studios generate thousands of fully-rigged, high-quality characters from a single 3D base template, with automated asset fitting, shape and rig transfer, intersection solving, material and deformable variation, and crowd rendering optimized for Unity and Unreal Engine. Beyond the desktop application, Popul8 ships a headless command-line tool (Popul8 CLI) for automating crowd-generation pipelines in CI/CD, plus Unity and Unreal bridges for bringing characters and crowds directly into game engines. Didimo is headquartered in Clearwater, Florida with offices in Portugal and the UK, and was backed by Techstars.
Didimo is profiled on the APIs.io network. Tagged areas include Company, Digital Humans, 3D Characters, Avatars, and Games.
Didimo’s developer surface includes documentation, getting-started guide, CLI, support, signup flow, and 10 more developer resources.
Kin Score
Security Posture 1
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Resources
Get Started 3
Portal, sign-up, and the first successful call
Documentation 1
Reference material describing how the API behaves
Agent Surfaces 2
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 1
Pagination, idempotency, versioning, errors, and events
Build 3
SDKs, sample code, and the tooling you integrate with
Access & Security 1
Authentication, authorization, and security posture
Operate 2
Status, limits, changes, and where to get help
Commercial 1
Pricing, plans, and the legal terms of use
Company 1
The organization behind the API