Atmosplay
Atmosplay was a mobile advertising technology company, founded in 2014 in Budapest, Hungary, that built interactive 3D "playable" ads and an ad-monetization platform for mobile game publishers. Its ATMIQ cloud gameplay engine let users try a game inside an ad without installing it, and its self-serve builder produced playable creatives for 3D and action games. Atmosplay shipped first-party mobile SDKs (Unity, iOS, Android) plus AdMob and MoPub mediation adapters for publishers to integrate interstitial, banner, and rewarded-video formats. Speedinvest led its Series A in 2016; the company was acquired by ZPLAY Information Technology on 2018-01-01. Its websites (atmosplay.com / atmosplay.net) are no longer operational; the surviving public developer surface is its GitHub organization of SDK and adapter repositories. This profile is maintained for network completeness as an acquired/inactive portfolio lead.
Atmosplay is profiled on the APIs.io network. Tagged areas include Company, Advertising, AdTech, Mobile, and Playable Ads.
Atmosplay’s developer surface includes documentation and 3 more developer resources.
Kin Score
Resources
Documentation 1
Reference material describing how the API behaves
Build 3
SDKs, sample code, and the tooling you integrate with