Academy Software Foundation website screenshot

Academy Software Foundation

The Academy Software Foundation (ASWF) is a Linux Foundation project that supports open source software development for the motion picture, visual effects, and animation industries. ASWF hosts a portfolio of production-proven open source projects including OpenEXR, OpenVDB, OpenColorIO, OpenTimelineIO, OpenShadingLanguage, MaterialX, and more. These projects form the backbone of modern film and media production pipelines worldwide.

11 APIs 6 Features
AnimationColor ManagementFilmLinux FoundationOpen SourceRenderingStandardsVisual EffectsVFX

APIs

OpenEXR

OpenEXR is an open standard high-dynamic-range (HDR) image file format specification and reference implementation developed by Industrial Light and Magic. It is the industry sta...

OpenVDB

OpenVDB is an Academy Award-winning open source C++ library for efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids. It is the in...

OpenColorIO

OpenColorIO (OCIO) is a complete color management solution geared towards motion picture production, enabling color transforms and image display to be handled in a consistent ma...

OpenTimelineIO

OpenTimelineIO (OTIO) is an open source API and interchange format for editorial timeline information. It is designed to be more expressive than existing formats while still bei...

Open Shading Language

Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications. It is ideal for describing materials, lights, dis...

MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content between applications and renderers. It provides a language for defining surface and ...

OpenCue

OpenCue is an open source render management system for visual effects and animation productions. It enables studios to deploy and manage a render farm, schedule jobs, and track ...

OpenImageIO

OpenImageIO (OIIO) is a library for reading, writing, and processing images in a wide variety of file formats. It is used in visual effects and animation production pipelines fo...

OpenFX

OpenFX is an open standard API for visual effects plug-ins used in compositing and image processing applications. It defines how host applications and image processing plug-ins ...

OpenAPV

OpenAPV is an open, royalty-free video codec specification designed for professional video production and post-production workflows. It is optimized for high-quality intermediat...

OpenPBR

OpenPBR is an open specification and reference implementation for a physically-based shading model. It defines a standard material definition language that can be used across di...

Pricing Plans

Rate Limits

FinOps

Features

Open Source Governance

All ASWF projects are governed by open, transparent processes under the Linux Foundation umbrella

Production-Proven Projects

Projects like OpenEXR, OpenVDB, and OpenColorIO are used in major film studios worldwide

Vendor-Neutral Collaboration

ASWF provides a neutral forum where studios, vendors, and developers collaborate on shared technology challenges

CI/CD Infrastructure

ASWF provides shared containerized build and test infrastructure via aswf-docker for consistent CI/CD across all projects

Working Groups

Dedicated working groups address cross-project topics such as CI, color interop, and language interoperability

Standards Development

ASWF projects define and maintain industry standards used across the global VFX and animation pipeline

Use Cases

VFX Production Pipeline

OpenEXR, OpenVDB, OpenColorIO, and OSL form the core of visual effects production pipelines at major studios

Render Farm Management

OpenCue enables studios to build and operate large-scale distributed render farms for animation and VFX

Color Pipeline Standardization

OpenColorIO provides consistent color transforms across all DCC tools in a studio pipeline

Editorial Interchange

OpenTimelineIO enables timeline data exchange between editing applications like Avid, Premiere, and DaVinci Resolve

Material Interchange

MaterialX and OpenPBR enable look development assets to be transferred between different render engines

Image Format Standardization

OpenEXR provides a universal HDR image format for compositing, rendering output, and archiving

Integrations

Autodesk Maya

Integrates with OpenColorIO, OpenEXR, and other ASWF standards via native plug-ins

The Foundry Nuke

Uses OpenColorIO, OpenEXR, and OpenFX plug-ins extensively in compositing workflows

SideFX Houdini

Deep integration with OpenVDB, OpenColorIO, and OpenEXR for VFX and simulation workflows

Blender

Uses OpenEXR, OpenColorIO, OpenShadingLanguage, and OpenVDB for rendering and compositing

Pixar USD

Works alongside ASWF standards as part of the broader VFX open source ecosystem

NVIDIA Omniverse

Uses MaterialX and OpenColorIO for material interchange and color management

Semantic Vocabularies

Academy Software Foundation Opencue Context

5 classes · 22 properties

JSON-LD

API Governance Rules

Academy Software Foundation API Rules

21 rules · 14 errors 5 warnings 2 info

SPECTRAL

JSON Structure

Academy Software Foundation Structure

0 properties

JSON STRUCTURE

Opencue Host List Structure

1 properties

JSON STRUCTURE

Opencue Host Structure

9 properties

JSON STRUCTURE

Opencue Job List Structure

1 properties

JSON STRUCTURE

Opencue Job Structure

10 properties

JSON STRUCTURE

Opencue Layer List Structure

1 properties

JSON STRUCTURE

Opencue Layer Structure

9 properties

JSON STRUCTURE

Opencue Show List Structure

1 properties

JSON STRUCTURE

Opencue Show Structure

5 properties

JSON STRUCTURE

Example Payloads

Opencue Host Example

9 fields

EXAMPLE

Opencue Host List Example

1 fields

EXAMPLE

Opencue Job Example

10 fields

EXAMPLE

Opencue Job List Example

1 fields

EXAMPLE

Opencue Layer Example

9 fields

EXAMPLE

Opencue Layer List Example

1 fields

EXAMPLE

Opencue Show Example

5 fields

EXAMPLE

Opencue Show List Example

1 fields

EXAMPLE

Resources

🔗
LinkedIn
LinkedIn
🔗
Website
Website
🔗
Documentation
Documentation
👥
GitHubOrganization
GitHubOrganization
📰
Blog
Blog
🚀
GettingStarted
GettingStarted
📜
TermsOfService
TermsOfService
📜
PrivacyPolicy
PrivacyPolicy
🔗
SpectralRules
SpectralRules
🔗
Vocabulary
Vocabulary

Sources

Raw ↑
aid: academy-software-foundation
name: Academy Software Foundation
description: The Academy Software Foundation (ASWF) is a Linux Foundation project that supports open source software development
  for the motion picture, visual effects, and animation industries. ASWF hosts a portfolio of production-proven open source
  projects including OpenEXR, OpenVDB, OpenColorIO, OpenTimelineIO, OpenShadingLanguage, MaterialX, and more. These projects
  form the backbone of modern film and media production pipelines worldwide.
type: Index
position: Consumer
access: 3rd-Party
image: https://kinlane-images.s3.amazonaws.com/shared/apis-json/apis-json-logo.jpg
tags:
- Animation
- Color Management
- Film
- Linux Foundation
- Open Source
- Rendering
- Standards
- Visual Effects
- VFX
created: '2026-03-16'
modified: '2026-04-19'
url: https://raw.githubusercontent.com/api-evangelist/academy-software-foundation/refs/heads/main/apis.yml
specificationVersion: '0.19'
apis:
- aid: academy-software-foundation:openexr
  name: OpenEXR
  description: OpenEXR is an open standard high-dynamic-range (HDR) image file format specification and reference implementation
    developed by Industrial Light and Magic. It is the industry standard for visual effects and animation and provides a C++
    library for reading and writing EXR image files.
  humanURL: https://openexr.com/
  tags:
  - Image Format
  - HDR
  - Standards
  - C++
  properties:
  - type: Documentation
    url: https://openexr.com/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/openexr
- aid: academy-software-foundation:openvdb
  name: OpenVDB
  description: OpenVDB is an Academy Award-winning open source C++ library for efficient storage and manipulation of sparse
    volumetric data discretized on three-dimensional grids. It is the industry standard for volumetric effects in film and
    visual effects production.
  humanURL: https://www.openvdb.org/
  tags:
  - Volumetric Data
  - C++
  - Rendering
  - Standards
  properties:
  - type: Documentation
    url: https://www.openvdb.org/documentation/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/openvdb
- aid: academy-software-foundation:opencolorio
  name: OpenColorIO
  description: OpenColorIO (OCIO) is a complete color management solution geared towards motion picture production, enabling
    color transforms and image display to be handled in a consistent manner across many applications. It is used by major
    VFX studios and DCC tools including Maya, Nuke, and Houdini.
  humanURL: https://opencolorio.org/
  tags:
  - Color Management
  - Standards
  - C++
  properties:
  - type: Documentation
    url: https://opencolorio.readthedocs.io/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/OpenColorIO
- aid: academy-software-foundation:opentimelineio
  name: OpenTimelineIO
  description: OpenTimelineIO (OTIO) is an open source API and interchange format for editorial timeline information. It is
    designed to be more expressive than existing formats while still being easy to read and write, enabling better interoperability
    between editing tools.
  humanURL: https://opentimeline.io/
  tags:
  - Editorial
  - Timeline
  - Standards
  - Python
  properties:
  - type: Documentation
    url: https://opentimelineio.readthedocs.io/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/OpenTimelineIO
- aid: academy-software-foundation:openshadinglanguage
  name: Open Shading Language
  description: Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and
    other applications. It is ideal for describing materials, lights, displacement, and pattern generation and is supported
    by many production renderers.
  humanURL: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
  tags:
  - Shading
  - Rendering
  - Standards
  - C++
  properties:
  - type: Documentation
    url: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/blob/main/src/doc/osl-languagespec.pdf
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
- aid: academy-software-foundation:materialx
  name: MaterialX
  description: MaterialX is an open standard for the exchange of rich material and look-development content between applications
    and renderers. It provides a language for defining surface and volume shading patterns that can be used across different
    rendering systems and DCC applications.
  humanURL: https://www.materialx.org/
  tags:
  - Materials
  - Shading
  - Standards
  - XML
  properties:
  - type: Documentation
    url: https://materialx.org/docs/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/MaterialX
- aid: academy-software-foundation:opencue
  name: OpenCue
  description: OpenCue is an open source render management system for visual effects and animation productions. It enables
    studios to deploy and manage a render farm, schedule jobs, and track progress across large numbers of render nodes. It
    was originally developed by Sony Pictures Imageworks.
  humanURL: https://www.opencue.io/
  tags:
  - Render Management
  - VFX
  - Python
  properties:
  - type: Documentation
    url: https://www.opencue.io/docs/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/OpenCue
  - url: openapi/academy-software-foundation-opencue.yaml
    type: OpenAPI
  - url: json-schema/opencue-job-schema.json
    type: JSONSchema
  - url: examples/opencue-job-example.json
    type: Examples
- aid: academy-software-foundation:openimagedio
  name: OpenImageIO
  description: OpenImageIO (OIIO) is a library for reading, writing, and processing images in a wide variety of file formats.
    It is used in visual effects and animation production pipelines for texture baking, image compositing, and format conversion.
  humanURL: https://sites.google.com/site/openimageio/home
  tags:
  - Image Processing
  - C++
  - VFX
  properties:
  - type: Documentation
    url: https://openimageio.readthedocs.io/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/OpenImageIO
- aid: academy-software-foundation:openfx
  name: OpenFX
  description: OpenFX is an open standard API for visual effects plug-ins used in compositing and image processing applications.
    It defines how host applications and image processing plug-ins communicate, enabling interoperability across compositing
    tools.
  humanURL: https://openfx.io/
  tags:
  - Visual Effects
  - Plugin API
  - Standards
  - C++
  properties:
  - type: Documentation
    url: https://openfx.io/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/openfx
- aid: academy-software-foundation:openapv
  name: OpenAPV
  description: OpenAPV is an open, royalty-free video codec specification designed for professional video production and post-production
    workflows. It is optimized for high-quality intermediate video formats used in camera and on-set production pipelines.
  humanURL: https://github.com/AcademySoftwareFoundation/openapv
  tags:
  - Video Codec
  - Standards
  - C
  properties:
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/openapv
- aid: academy-software-foundation:openpbr
  name: OpenPBR
  description: OpenPBR is an open specification and reference implementation for a physically-based shading model. It defines
    a standard material definition language that can be used across different renderers to achieve consistent appearance.
  humanURL: https://academysoftwarefoundation.github.io/OpenPBR/
  tags:
  - Rendering
  - Materials
  - Standards
  properties:
  - type: Documentation
    url: https://academysoftwarefoundation.github.io/OpenPBR/
  - type: GitHubRepository
    url: https://github.com/AcademySoftwareFoundation/OpenPBR
common:
- type: LinkedIn
  url: https://www.linkedin.com/company/academysoftwarefoundation
- type: Website
  url: https://www.aswf.io/
- type: Documentation
  url: https://www.aswf.io/projects/
- type: GitHubOrganization
  url: https://github.com/AcademySoftwareFoundation
- type: Blog
  url: https://www.aswf.io/news/
- type: GettingStarted
  url: https://www.aswf.io/get-involved/
- type: TermsOfService
  url: https://www.aswf.io/terms/
- type: PrivacyPolicy
  url: https://www.aswf.io/privacy/
- type: Features
  data:
  - name: Open Source Governance
    description: All ASWF projects are governed by open, transparent processes under the Linux Foundation umbrella
  - name: Production-Proven Projects
    description: Projects like OpenEXR, OpenVDB, and OpenColorIO are used in major film studios worldwide
  - name: Vendor-Neutral Collaboration
    description: ASWF provides a neutral forum where studios, vendors, and developers collaborate on shared technology challenges
  - name: CI/CD Infrastructure
    description: ASWF provides shared containerized build and test infrastructure via aswf-docker for consistent CI/CD across
      all projects
  - name: Working Groups
    description: Dedicated working groups address cross-project topics such as CI, color interop, and language interoperability
  - name: Standards Development
    description: ASWF projects define and maintain industry standards used across the global VFX and animation pipeline
- type: UseCases
  data:
  - name: VFX Production Pipeline
    description: OpenEXR, OpenVDB, OpenColorIO, and OSL form the core of visual effects production pipelines at major studios
  - name: Render Farm Management
    description: OpenCue enables studios to build and operate large-scale distributed render farms for animation and VFX
  - name: Color Pipeline Standardization
    description: OpenColorIO provides consistent color transforms across all DCC tools in a studio pipeline
  - name: Editorial Interchange
    description: OpenTimelineIO enables timeline data exchange between editing applications like Avid, Premiere, and DaVinci
      Resolve
  - name: Material Interchange
    description: MaterialX and OpenPBR enable look development assets to be transferred between different render engines
  - name: Image Format Standardization
    description: OpenEXR provides a universal HDR image format for compositing, rendering output, and archiving
- type: Integrations
  data:
  - name: Autodesk Maya
    description: Integrates with OpenColorIO, OpenEXR, and other ASWF standards via native plug-ins
  - name: The Foundry Nuke
    description: Uses OpenColorIO, OpenEXR, and OpenFX plug-ins extensively in compositing workflows
  - name: SideFX Houdini
    description: Deep integration with OpenVDB, OpenColorIO, and OpenEXR for VFX and simulation workflows
  - name: Blender
    description: Uses OpenEXR, OpenColorIO, OpenShadingLanguage, and OpenVDB for rendering and compositing
  - name: Pixar USD
    description: Works alongside ASWF standards as part of the broader VFX open source ecosystem
  - name: NVIDIA Omniverse
    description: Uses MaterialX and OpenColorIO for material interchange and color management
- url: rules/academy-software-foundation-spectral-rules.yml
  type: SpectralRules
- url: vocabulary/academy-software-foundation-vocabulary.yaml
  type: Vocabulary
maintainers:
- FN: Kin Lane
  email: info@apievangelist.com