PlayCanvas
PlayCanvas is an open-source WebGL/WebGPU 3D engine and cloud platform for building games, product configurators, and interactive 3D experiences that run in any web browser. It offers a browser-based collaborative Editor, a standalone engine on npm/CDN, React components, and Web Components, plus the SuperSplat toolchain for Gaussian-splat capture and publishing. PlayCanvas exposes a REST API (beta) for automating the platform — managing project assets, version-control branches and checkpoints, listing scenes, exporting projects, downloading self-hostable apps, polling asynchronous jobs, and publishing splats — authenticated with Bearer access tokens over HTTPS.
PlayCanvas publishes 9 APIs on the APIs.io network, including Apps API, Assets API, Branches API, and 6 more. Tagged areas include Company, 3D, Game Engine, WebGL, and WebGPU.
PlayCanvas’ developer surface includes documentation, API reference, getting-started guide, engineering blog, support, pricing, signup flow, and 21 more developer resources.
Kin Score
APIs 9
Individual APIs this provider publishes, each with its own machine-readable definition.
PlayCanvas Apps API
Published applications and self-hostable app downloads.
PlayCanvas Assets API
Project asset create/read/update/delete.
PlayCanvas Branches API
Version-control branches.
PlayCanvas Checkpoints API
Branch checkpoints (snapshots).
PlayCanvas Jobs API
Asynchronous job polling.
PlayCanvas Projects API
Project-level operations.
PlayCanvas RateLimits API
Account rate-limit inspection.
PlayCanvas Scenes API
Project scenes.
PlayCanvas Splats API
SuperSplat Gaussian-splat publishing.
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MCP Servers 1
Model Context Protocol servers that expose these APIs to AI agents.
playcanvas-mcp.yml
MCP SERVERRate Limits 1
Documented rate limits and quota policies.
Playcanvas Rate Limits
RATE LIMITSSecurity Posture 2
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Resources
Get Started 3
Portal, sign-up, and the first successful call
Documentation 2
Reference material describing how the API behaves
Agent Surfaces 4
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 6
Pagination, idempotency, versioning, errors, and events
Build 3
SDKs, sample code, and the tooling you integrate with
Access & Security 2
Authentication, authorization, and security posture
Operate 3
Status, limits, changes, and where to get help
Commercial 3
Pricing, plans, and the legal terms of use
Company 2
The organization behind the API