Gameye · Authentication Profile

Gameye Authentication

Authentication

Gameye secures its APIs with http across 1 declared security scheme, as derived from its OpenAPI definitions.

CompanyGame Server HostingGame Server OrchestrationMultiplayerContainersInfrastructureGamingEdge ComputingDevOps
Methods: http Schemes: 1 OAuth flows: API key in:

Security Schemes

api-token http
scheme: bearer

Source

Authentication Profile

Raw ↑
generated: '2026-07-19'
method: searched
source: openapi/gameye-session-openapi.yml
docs: https://gameye.com/docs/api-v2/authentication/
summary:
  types:
  - http
  scheme: bearer
  token_delivery: Authorization header
  token_format: 'Authorization: Bearer <token>'
  token_management: >-
    API tokens are created per-user in the Gameye Admin Panel (Users > Edit >
    API Tokens > Add Token). The full token value is shown only once at creation
    time. All Session API endpoints require a bearer token.
schemes:
- name: api-token
  type: http
  scheme: bearer
  bearerFormat: token
  sources:
  - openapi/gameye-session-openapi.yml
# Token permission scopes attached to operation security[] requirements in the
# OpenAPI. Gameye uses bearer tokens (not OAuth2), so these are token-level
# permissions rather than OAuth scopes.
token_scopes:
- scope: session:start
  description: Allocate a new game session (POST /session).
- scope: session:read
  description: List and describe sessions (GET /session, GET /session/{id}).
- scope: session:stop
  description: Terminate a running session (DELETE /session/{id}).
- scope: artifact:read
  description: Download artifacts from a terminated session's container (GET /artifacts).
- scope: regions:read
  description: List available locations and check image tags (GET /available-location/{image}, GET /tag/...).
- scope: logs:read
  description: Stream a session's stdout/stderr logs (GET /logs).