Unreal Online Subsystem (OSS / OSSv2)

The Online Subsystem is Unreal's abstraction over platform online backends (Steam, PlayStation, Xbox Live, Nintendo, EOS, Google Play, Apple GameCenter, Discord). It exposes a consistent C++ interface for identity, sessions, friends, presence, achievements, leaderboards, voice, store, and entitlements that maps onto platform-specific or EOS-backed implementations.

API entry from apis.yml

apis.yml Raw ↑
aid: unreal-engine:online-subsystem
name: Unreal Online Subsystem (OSS / OSSv2)
description: The Online Subsystem is Unreal's abstraction over platform online backends (Steam, PlayStation,
  Xbox Live, Nintendo, EOS, Google Play, Apple GameCenter, Discord). It exposes a consistent C++ interface
  for identity, sessions, friends, presence, achievements, leaderboards, voice, store, and entitlements
  that maps onto platform-specific or EOS-backed implementations.
image: https://kinlane-images.s3.amazonaws.com/shared/apis-json/apis-json-logo.jpg
humanURL: https://dev.epicgames.com/documentation/en-us/unreal-engine/online-subsystem-in-unreal-engine
baseURL: https://dev.epicgames.com/documentation/en-us/unreal-engine
tags:
- Achievements
- Cross-Platform
- Identity
- Online Services
- Sessions
properties:
- type: Documentation
  url: https://dev.epicgames.com/documentation/en-us/unreal-engine/online-subsystem-in-unreal-engine