Opal Asset References API
## Asset References Overview In Opal, you create `assets` to represent files uploaded to the platform and `asset_references` to surface those assets for use in the Asset Library, Moments, Content, and more. Before reading into the Asset Reference endpoints, look over the [Assets documentation](#tag/Assets). Once you've created an Asset, use its `id` as the `asset_uuid` for a new Asset Reference. You'll also likely also want to at least copy the Asset's `file_name`, `bytes`, and `url` over to the new Asset Reference (into the `filename`, `filesize`, and `full_url` fields, respectively). The one relationship that you probably want to make sure all of your new Asset References have is `brand`. The Brand (also known as the Workspace) must be specified for an Asset Reference to be available for use within the workspace you choose; it won't even show up in the Asset Library without a Workspace association.