W4 Games Authentication
W4 Cloud authentication model, captured from the W4 Cloud documentation. There is no standalone public REST API with an OpenAPI securitySchemes block — clients authenticate through the w4gd Godot addon. Two layers exist: a project API key that binds the addon to a W4 Cloud workspace, and player authentication handled by a Supabase (GoTrue) identity service issuing JWT bearer tokens used against the database (PostgREST), realtime, and storage services.
W4 Games secures its APIs with apiKey, http-bearer-jwt, and oauth2 across 3 declared security schemes, as derived from its OpenAPI definitions. OAuth 2.0 is offered via the supabase-social-login flow(s).
Security Schemes
Source
Authentication Profile
Work with this as data
Every security artifact here is available over the APIs.io API and to AI agents over MCP.