Dexterity · Schema
Game
A single Foresight Packing Challenge run in which an autonomous agent places boxes into a fixed truck volume. A game progresses through start, repeated place, and stop, with a packing density score reported on completion.
Physical AIIndustrial RoboticsRoboticsWarehouse AutomationLogisticsManufacturingWorld ModelForesightMechDual-ArmTruck LoadingPalletizingDepalletizingSingulationResearch APIPacking Challenge
Properties
| Name | Type | Description |
|---|---|---|
| game_id | string | Server-assigned identifier for the game run. |
| mode | string | Execution mode. dev is unlimited and physics-free, compete is rate-limited with full physics, private_eval is the closed evaluation phase. |
| status | string | Current lifecycle status of the game. |
| density | number | Fraction of usable truck volume filled with boxes. |
| boxes_placed | integer | Number of boxes successfully placed so far. |
| total_boxes | integer | Total number of boxes in the original sequence. |
| termination_reason | stringnull | Reason the game ended, when applicable. |
| created_at | stringnull | |
| completed_at | stringnull |
JSON Schema
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://raw.githubusercontent.com/api-evangelist/dexterity/main/json-schema/dexterity-foresight-game-schema.json",
"title": "Game",
"description": "A single Foresight Packing Challenge run in which an autonomous agent places boxes into a fixed truck volume. A game progresses through start, repeated place, and stop, with a packing density score reported on completion.",
"type": "object",
"required": ["game_id", "mode", "status", "density", "boxes_placed", "total_boxes"],
"properties": {
"game_id": {
"type": "string",
"description": "Server-assigned identifier for the game run."
},
"mode": {
"type": "string",
"enum": ["dev", "compete", "private_eval"],
"description": "Execution mode. dev is unlimited and physics-free, compete is rate-limited with full physics, private_eval is the closed evaluation phase."
},
"status": {
"type": "string",
"enum": ["in_progress", "completed"],
"description": "Current lifecycle status of the game."
},
"density": {
"type": "number",
"minimum": 0,
"maximum": 1,
"description": "Fraction of usable truck volume filled with boxes."
},
"boxes_placed": {
"type": "integer",
"minimum": 0,
"description": "Number of boxes successfully placed so far."
},
"total_boxes": {
"type": "integer",
"minimum": 0,
"description": "Total number of boxes in the original sequence."
},
"termination_reason": {
"type": ["string", "null"],
"enum": ["player_stop", "unstable", null],
"description": "Reason the game ended, when applicable."
},
"created_at": {
"type": ["string", "null"],
"format": "date-time"
},
"completed_at": {
"type": ["string", "null"],
"format": "date-time"
}
}
}
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