Ready Player Me · Rate Limits

Ready Player Me Rate Limits

Ready Player Me does not publish a globally-fixed rate-limit table. Limits are applied per application (X-APP-ID), per endpoint family, and per asset/avatar render to protect the shared rendering fleet. The values below capture observed and documented patterns for the Avatars and Assets surfaces.

Ready Player Me Rate Limits is the machine-readable rate-limit profile for Ready Player Me on the APIs.io network, conforming to the API Commons Rate Limits specification.

The profile also includes 3 backoff/retry policies defined.

Tagged areas include Avatars and Rate Limits.

0 Limits
AvatarsRate Limits

Policies

Avatar Render
Asset Listing
Avatar Mutation

Sources