Blizzard Entertainment Rate Limits
Machine-readable rate-limit definitions for the Battle.net Developer API surface. Captures the documented public per-second and per-hour ceilings as well as recovery semantics. Defaults reflect Battle.net's long-published public limits and should be reconciled against the current developer portal.
Blizzard Entertainment Rate Limits is the machine-readable rate-limit profile for Blizzard Entertainment on the APIs.io network, in the API Commons Rate Limits shape.
It captures 3 rate-limit definitions, across the public-developer and partner tiers, measuring requests_per_second and requests_per_hour.
Limit state is signalled in the limit, remaining, reset, and retryAfter response headers, and an exhausted limit returns HTTP 429.
This profile was written by API Evangelist and has not been verified against a page the provider published; treat every limit as unconfirmed until a dated transcription replaces it.
The profile also includes 3 backoff/retry policies defined and response codes documented for throttled, quotaExceeded, and serviceUnavailable.
Tagged areas include Games, Battle.net, Game Data, Rate Limiting, and Throttling.
limitremainingresetretryAfter
generated, dated 2026-05-16.
Limits
Policies
Work with this as data
Every rate limit here is available over the APIs.io API and to AI agents over MCP.