Channel Fire Order In Seconds Structure

Lead time in seconds before an injected order should be fired to the kitchen for preparation. - `fireOrderInSeconds=0` fire the order immediately to the kitchen. - `fireOrderInSeconds=null` hold the order in the POS without firing, requiring an explicit [Fire Order](#operation/fireOrder) call.

Type: integernull Properties: 0
Fortune 500FranchisingHospitalityNYSE QSRQuick Service RestaurantsRestaurants

FireOrderInSeconds is a JSON Structure definition published by Restaurant Brands International. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.

Meta-schema: https://json-structure.org/meta/core/v0/#

JSON Structure

Raw ↑
{
  "$schema": "https://json-structure.org/meta/core/v0/#",
  "$id": "https://raw.githubusercontent.com/api-evangelist/restaurant-brands/refs/heads/main/json-structure/channel-fire-order-in-seconds-structure.json",
  "name": "FireOrderInSeconds",
  "description": "Lead time in seconds before an injected order should be fired to the\nkitchen for preparation.\n- `fireOrderInSeconds=0` fire the order immediately to the kitchen.\n- `fireOrderInSeconds=null` hold the order in the POS without firing,\n  requiring an explicit [Fire Order](#operation/fireOrder) call.\n",
  "type": [
    "integer",
    "null"
  ],
  "minimum": 0,
  "maximum": 100000,
  "example": 600
}