EVE Online · JSON Structure
Eve Online War Structure
200 ok object
Type: object
Properties: 10
Required: 6
AuthenticationAuthorizationGamingImagesMMOOAuth2RESTSSOStatic Data
get_wars_war_id_ok is a JSON Structure definition published by EVE Online, describing 10 properties, of which 6 are required. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.
Properties
aggressor
allies
declared
defender
finished
id
mutual
open_for_allies
retracted
started
Meta-schema: https://json-structure.org/meta/core/v0/#
JSON Structure
{
"$schema": "https://json-structure.org/meta/core/v0/#",
"$id": "https://api-evangelist.com/json-structure/eve-online-war-structure.json",
"name": "get_wars_war_id_ok",
"description": "200 ok object",
"type": "object",
"required": [
"id",
"declared",
"mutual",
"open_for_allies",
"aggressor",
"defender"
],
"properties": {
"aggressor": {
"type": "object",
"description": "The aggressor corporation or alliance that declared this war, only contains either corporation_id or alliance_id",
"name": "get_wars_war_id_aggressor",
"required": [
"ships_killed",
"isk_destroyed"
],
"properties": {
"alliance_id": {
"type": "int32",
"description": "Alliance ID if and only if the aggressor is an alliance",
"name": "get_wars_war_id_alliance_id"
},
"corporation_id": {
"type": "int32",
"description": "Corporation ID if and only if the aggressor is a corporation",
"name": "get_wars_war_id_corporation_id"
},
"isk_destroyed": {
"type": "float",
"description": "ISK value of ships the aggressor has destroyed",
"name": "get_wars_war_id_isk_destroyed"
},
"ships_killed": {
"type": "int32",
"description": "The number of ships the aggressor has killed",
"name": "get_wars_war_id_ships_killed"
}
}
},
"allies": {
"type": "array",
"description": "allied corporations or alliances, each object contains either corporation_id or alliance_id",
"name": "get_wars_war_id_allies",
"items": {
"type": "object",
"description": "ally object",
"name": "get_wars_war_id_ally",
"properties": {
"alliance_id": {
"type": "int32",
"description": "Alliance ID if and only if this ally is an alliance",
"name": "get_wars_war_id_ally_alliance_id"
},
"corporation_id": {
"type": "int32",
"description": "Corporation ID if and only if this ally is a corporation",
"name": "get_wars_war_id_ally_corporation_id"
}
}
}
},
"declared": {
"type": "datetime",
"description": "Time that the war was declared",
"name": "get_wars_war_id_declared"
},
"defender": {
"type": "object",
"description": "The defending corporation or alliance that declared this war, only contains either corporation_id or alliance_id",
"name": "get_wars_war_id_defender",
"required": [
"ships_killed",
"isk_destroyed"
],
"properties": {
"alliance_id": {
"type": "int32",
"description": "Alliance ID if and only if the defender is an alliance",
"name": "get_wars_war_id_defender_alliance_id"
},
"corporation_id": {
"type": "int32",
"description": "Corporation ID if and only if the defender is a corporation",
"name": "get_wars_war_id_defender_corporation_id"
},
"isk_destroyed": {
"type": "float",
"description": "ISK value of ships the defender has killed",
"name": "get_wars_war_id_defender_isk_destroyed"
},
"ships_killed": {
"type": "int32",
"description": "The number of ships the defender has killed",
"name": "get_wars_war_id_defender_ships_killed"
}
}
},
"finished": {
"type": "datetime",
"description": "Time the war ended and shooting was no longer allowed",
"name": "get_wars_war_id_finished"
},
"id": {
"type": "int32",
"description": "ID of the specified war",
"name": "get_wars_war_id_id"
},
"mutual": {
"type": "boolean",
"description": "Was the war declared mutual by both parties",
"name": "get_wars_war_id_mutual"
},
"open_for_allies": {
"type": "boolean",
"description": "Is the war currently open for allies or not",
"name": "get_wars_war_id_open_for_allies"
},
"retracted": {
"type": "datetime",
"description": "Time the war was retracted but both sides could still shoot each other",
"name": "get_wars_war_id_retracted"
},
"started": {
"type": "datetime",
"description": "Time when the war started and both sides could shoot each other",
"name": "get_wars_war_id_started"
}
}
}