EVE Online · JSON Structure

Eve Online Status Structure

200 ok object

Type: object Properties: 4 Required: 3
AuthenticationAuthorizationGamingImagesMMOOAuth2RESTSSOStatic Data

get_status_ok is a JSON Structure definition published by EVE Online, describing 4 properties, of which 3 are required. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.

Properties

players server_version start_time vip

Meta-schema: https://json-structure.org/meta/core/v0/#

JSON Structure

Raw ↑
{
  "$schema": "https://json-structure.org/meta/core/v0/#",
  "$id": "https://api-evangelist.com/json-structure/eve-online-serverstatus-structure.json",
  "name": "get_status_ok",
  "description": "200 ok object",
  "type": "object",
  "required": [
    "start_time",
    "players",
    "server_version"
  ],
  "properties": {
    "players": {
      "type": "int32",
      "description": "Current online player count",
      "name": "get_status_players"
    },
    "server_version": {
      "type": "string",
      "description": "Running version as string",
      "name": "get_status_server_version"
    },
    "start_time": {
      "type": "datetime",
      "description": "Server start timestamp",
      "name": "get_status_start_time"
    },
    "vip": {
      "type": "boolean",
      "description": "If the server is in VIP mode",
      "name": "get_status_vip"
    }
  }
}