AI Habitat · JSON Structure

Ai Habitat Simulator Config Structure

Configuration for the Habitat-Sim simulator instance

Type: object Properties: 7
Artificial IntelligenceSimulationEmbodied AIRoboticsComputer VisionReinforcement LearningMachine LearningOpen SourceResearch

SimulatorConfig is a JSON Structure definition published by AI Habitat, describing 7 properties. It conforms to the https://json-structure.org/meta/core/v0/# meta-schema.

Properties

scene_id default_agent_id sensor_specifications physics_simulation_library gpu_device_id random_seed enable_physics

Meta-schema: https://json-structure.org/meta/core/v0/#

JSON Structure

ai-habitat-simulator-config-structure.json Raw ↑
{
  "$schema": "https://json-structure.org/meta/core/v0/#",
  "$id": "https://raw.githubusercontent.com/api-evangelist/ai-habitat/refs/heads/main/json-structure/ai-habitat-simulator-config-structure.json",
  "name": "SimulatorConfig",
  "description": "Configuration for the Habitat-Sim simulator instance",
  "type": "object",
  "properties": {
    "scene_id": {
      "type": "string",
      "description": "Path to the 3D scene file (.glb, .ply)",
      "example": "data/scene_datasets/habitat-test-scenes/apartment_1.glb"
    },
    "default_agent_id": {
      "type": "int32",
      "description": "Default agent index",
      "example": 0
    },
    "sensor_specifications": {
      "type": "array",
      "description": "List of sensor configurations",
      "items": {
        "type": "object"
      }
    },
    "physics_simulation_library": {
      "type": "string",
      "description": "Physics engine to use",
      "example": "BulletPhysics"
    },
    "gpu_device_id": {
      "type": "int32",
      "description": "GPU device ID for rendering",
      "example": 0
    },
    "random_seed": {
      "type": "int32",
      "description": "Random seed for reproducibility",
      "example": 1
    },
    "enable_physics": {
      "type": "boolean",
      "description": "Enable physics simulation",
      "example": true
    }
  }
}