Codafication · AsyncAPI Specification

Codafication Unity Webhooks

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AsyncAPI Specification

codafication-unity-webhooks.yml Raw ↑
generated: '2026-07-25'
method: searched
source: https://docs.unitycloud.io/#web-hooks
spec_type: Webhooks
asyncapi_published: false
note: >-
  Codafication publishes no AsyncAPI document and no public event catalog. It does
  document a real, first-class webhook and logic-hook surface in the Unity Platform SDK
  reference, captured here verbatim in structure. The concrete list of Unity events is
  behind the in-product Developer Portal ("refer to Developer Portal > WebHooks"), so no
  event names are listed below - none were invented.
webhooks:
  model: subscribe-to-mutation
  description: >-
    In Unity a webhook is a subscription to a Unity event; Unity events are mutations, so
    any extension's mutations can be subscribed to. When the event fires, Unity sends an
    HTTP payload to a caller-supplied URL.
  transport: HTTP
  methods:
  - POST
  - PATCH
  - PUT
  payload:
    style: caller-defined GraphQL query result
    description: >-
      Unlike traditional webhooks that deliver a fixed payload (typically just the id of
      the affected object), a Unity webhook lets the subscriber supply a GraphQL query
      that is executed when the event occurs; the result of that query is what gets
      delivered. This usually removes the follow-up read a traditional webhook forces.
  subscription_surface: Developer Portal > WebHooks (in-product, tenant-scoped)
  documented_use_cases:
  - Trigger external workflows
  - Mirror Pulse data
  - Download Virtual Assist sessions
  event_catalog:
    published: false
    note: >-
      An example list of Unity events exists only inside the Developer Portal. No public
      event catalog, channel list or message schema is available.
logic_hooks:
  description: >-
    In-process subscriptions to a mutation occurring within the platform. An extension
    registers a mutation name plus a handler function to execute when that mutation runs.
  kinds:
  - name: beforeHook
    method: unity.beforeHook(mutationName, handler)
    example: unity.beforeHook("createItem", processWorkflows)
    semantics: >-
      Runs before the action is taken. Returning a promise from the handler blocks the
      mutation until it settles; returning nothing lets the hook run asynchronously with
      no impact on the mutation. Throwing an error in the handler prevents the action.
  - name: afterHook
    method: unity.afterHook(mutationName, handler)
    example: unity.afterHook("SubmitItem", processWorkflows)
    semantics: >-
      Runs after the action is taken and returns the result of the action. Returning a
      promise delays the returned result but does not impact the mutation. Throwing an
      error does not stop or roll back any action already taken.
  parameters:
  - name: mutation
    description: The name of the mutation to hook
  - name: handler
    description: A function which handles the hook
streaming:
  webrtc:
    documented: true
    note: >-
      The platform's Omnichannel Communications suite provides WebRTC video streaming,
      VoIP, SMS and real-time chat, and Virtual Assist is a real-time video product. No
      signalling, media or subscription API is documented for third parties.
  graphql_subscriptions:
    documented: false
    note: >-
      The GitHub org forks subscriptions-transport-ws, but GraphQL subscriptions are not
      documented in the public reference and are not claimed here.