Codafication · AsyncAPI Specification
Codafication Unity Webhooks
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AsyncAPI Specification
generated: '2026-07-25'
method: searched
source: https://docs.unitycloud.io/#web-hooks
spec_type: Webhooks
asyncapi_published: false
note: >-
Codafication publishes no AsyncAPI document and no public event catalog. It does
document a real, first-class webhook and logic-hook surface in the Unity Platform SDK
reference, captured here verbatim in structure. The concrete list of Unity events is
behind the in-product Developer Portal ("refer to Developer Portal > WebHooks"), so no
event names are listed below - none were invented.
webhooks:
model: subscribe-to-mutation
description: >-
In Unity a webhook is a subscription to a Unity event; Unity events are mutations, so
any extension's mutations can be subscribed to. When the event fires, Unity sends an
HTTP payload to a caller-supplied URL.
transport: HTTP
methods:
- POST
- PATCH
- PUT
payload:
style: caller-defined GraphQL query result
description: >-
Unlike traditional webhooks that deliver a fixed payload (typically just the id of
the affected object), a Unity webhook lets the subscriber supply a GraphQL query
that is executed when the event occurs; the result of that query is what gets
delivered. This usually removes the follow-up read a traditional webhook forces.
subscription_surface: Developer Portal > WebHooks (in-product, tenant-scoped)
documented_use_cases:
- Trigger external workflows
- Mirror Pulse data
- Download Virtual Assist sessions
event_catalog:
published: false
note: >-
An example list of Unity events exists only inside the Developer Portal. No public
event catalog, channel list or message schema is available.
logic_hooks:
description: >-
In-process subscriptions to a mutation occurring within the platform. An extension
registers a mutation name plus a handler function to execute when that mutation runs.
kinds:
- name: beforeHook
method: unity.beforeHook(mutationName, handler)
example: unity.beforeHook("createItem", processWorkflows)
semantics: >-
Runs before the action is taken. Returning a promise from the handler blocks the
mutation until it settles; returning nothing lets the hook run asynchronously with
no impact on the mutation. Throwing an error in the handler prevents the action.
- name: afterHook
method: unity.afterHook(mutationName, handler)
example: unity.afterHook("SubmitItem", processWorkflows)
semantics: >-
Runs after the action is taken and returns the result of the action. Returning a
promise delays the returned result but does not impact the mutation. Throwing an
error does not stop or roll back any action already taken.
parameters:
- name: mutation
description: The name of the mutation to hook
- name: handler
description: A function which handles the hook
streaming:
webrtc:
documented: true
note: >-
The platform's Omnichannel Communications suite provides WebRTC video streaming,
VoIP, SMS and real-time chat, and Virtual Assist is a real-time video product. No
signalling, media or subscription API is documented for third parties.
graphql_subscriptions:
documented: false
note: >-
The GitHub org forks subscriptions-transport-ws, but GraphQL subscriptions are not
documented in the public reference and are not claimed here.